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Changing Views: Worlds in Play

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Contact
Suzanne de Castell is available before and during the conference via Marianne Meadahl or Carol Thorbes, Media & PR, 604.291.3210. She also checks email: decaste@sfu.ca


June 8, 2005
What: Changing Views: Worlds in Play, an international conference
of the Digital Games Research Association (DIGRA)

When: June 16-20, 2005

Where: SFU Vancouver, Harbour Centre campus and Wosk Centre

Website: www.gamesconference.org

International experts on gaming and digital play will participate in this conference, which hopes to build common ground between game research, design and development, by exploring serious play, demonstrating new arenas and applications for digital gaming, and incorporating leading edge technologies, designs and models, while considering society's changing views about what is involved in gaming and play.

Conference chair Suzanne de Castell notes that as knowledge, information and skill development become increasingly accessible outside the confines of formal education, entertainment-oriented commercial gaming continues to advance by leaps and bounds in its ability to attract, sustain and keep players engaged and immersed, through pleasurable play-based and voluntary activities. “Such cultural shifts call for a dramatic change of view as we reshape and rethink the place of digital games now and in the future,” she says.

An expert in the use of technology in education, de Castell and co-researchers recently developed Contagion, a computer game aimed at youths between nine and 13 years old, which teaches them about the prevention of contagious diseases. The game is currently being tested and is expected to be available for use in schools next year.

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