Hunted Forever

SIAT video gamer makes Time’s top 10

January 8, 2009

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When Evan Miller discovered his videogame Hunted Forever had been named one of Time magazine’s top games of 2008 he thought it was a mistake.

The fourth-year interactive arts and technology student has been video gaming since he was two years old and toying with making his own since age six. But he never expected one of his games to be ranked alongside multi-million-dollar productions such as Grand Theft Auto and Gears of War.

The news left him, "in a state of shock, pretty much—not being able to believe it," he told the Vancouver Province. "I was so dazed I didn’t even tell my parents until the next day."

Miller designed and published Hunted Forever and three other games in his spare time through his company Pixelante Game Studios. The minimalist, free Flash games earn money through sponsorship and embedded advertising. "I’m certainly not getting rich but so far I’ve been able to bring in enough money to justify development as a full-time job."

Miller joined the School of Interactive Arts and Technology (SIAT) to gain experience in game development and hone his existing skills, he says. "I like it best when I have big projects with a lot of freedom to pursue what I want."

For the future, he wants to keep Pixelante Studios going as a career. "It’s a great job with tons of freedom, and I can sleep in." He would like to see his games adapted for playing on consoles such as the PlayStation or Xbox, or to have enough capital to fund more ambitious projects with a larger team.

But on the whole, he says, "I’m already very happy and mostly just want to continue making these sorts of games."

Miller’s games can be found at


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