Neil Branda

Neil Branda is a SFU Professor of Chemistry and a Canada Research Chair in Materials Science.  He has extensive business experience and is the founder and CTO of SWITCH Materials.

Denise Williams

Denise Williams is the Chief Executive Officer of the First Nations Technology Council and a Member of Cowichan Tribes.

At the intersection of Indigenous sovereignty, technological advancement and a rapidly expanding technology and innovation economy, in demand of new ideas and new skills, Denise has the privilege of working with Indigenous peoples, governments, academics, technology futurists and social change makers to map the ecosystem that will result in fair and equitable access to the tools and education required for success in the digital age. Denise leads a theory of change that will not only ensure Indigenous peoples are competitive in BC’s technology and innovation sector, but leading and growing local digital economies.

With a passion for contributing and volunteering in initiatives and organizations that influence real change and the advancement of truth and reconciliation, Denise proudly serves as the President of the Urban Native Youth Association, advisor on innovation to the Governor General of Canada, Status of Women Canada’s Indigenous Women’s Circle, on the board of the First Mile Connectivity Consortium, Vancouver Economic Commission and on the Simon Fraser University Board of Governors as Alumni-in-Order, where she earned her masters degree in business administration in 2015.

 

Jayne Landry

Vice President New Ventures, Visier Inc

A seasoned executive with 25+ years in the high-tech industry Jayne’s experience ranges from start-up innovation with digital technologies to leading a billion-dollar analytics software business.

As Vice President of New Ventures at Visier, Jayne is focused on driving innovation beyond core products by delivering analytic applications for new domains and new markets.

Prior to joining Visier Jayne spent 16 years at SAP in a variety of roles from Global Vice President and General Manager for Business Intelligence to leading SAP’s Intelligence Enterprise Solutions, combining analytics, artificial intelligence, machine learning and the internet of things (IoT) to solve critical industry challenges. In addition, Jayne has extensive global experience in enterprise and mid-market companies in software, telecommunications, manufacturing and tourism.

Ms Landry holds a Bachelor of Commerce degree from the University of Auckland and has continued executive development with Queen’s University in Ontario and KPMG Executive Leadership for Women.

When not at work you’ll likely find Jayne with her husband, 2 children and doggo enjoying the Canadian wilderness: skiing, paddling, hiking and camping.

 

Blyth Gill

A University of Waterloo graduate with a B.Sc in Environmental Science and a Master's in Business, Entrepreneurship and Technology, Blyth began his career working with large environmental consultants to help remediate contaminated soil and groundwater sites before deciding to switch gears and work with smaller startups to prevent them from happening in the first place. After having worked within three successful and growing Canadian startups, he is now combining his education, experience and passion for the circular economy with his own zero-waste company, Tradle.ca 

 

Julia Conejero

Julia Conejero is a Faculty Lead with Emily Carr's Shumka Centre for Creative Entrepreneurship. The Centre initiates collaborative partnerships that enable small community organizations the resources they need to complete a project / product. Her passion for teaching and practicing human-centered interaction design has created many opportunities to work on collaborative projects with the Shumka Centre.

Outside of Emily Carr, Julia is also a Project Coordinator with Finger Food Advanced Technology Group where she ensures smooth execution and delivery of products across many platforms to provide innovative, industry-first solutions for global companies. Finger Food creates a myriad of services and experiences ranging from Augmented and Virtual Reality to wearable technologies, blockchain, games, and robotics to name a few.

She has been in the tech field for at least 5 years and prior to her current work, gained vast knowledge and experience by working for companies such as Electronic Arts and Microsoft. Through a career of developing for emerging technologies she quickly gained awareness for opportunities to create and challenge appropriate human-centered design for emerging tech. Her current challenge is to create intuitive and accessible design in the Mixed Reality Space.