Here are some areas that Interactive Arts and Technology Co-op students will work in during their co-op terms.

For more information to research careers in Interactive Arts and Technology, see SFU Career Services.





The successful applicant should demonstrate a strong understanding of user-centered design, including contextual design principles. 

Responsibilities may include:

  • Generating application use-cases.
  • Creating wire-frames and high fidelity mockups.
  • Designing and generating media assets.
  • Refining existing application interfaces.
  • Gathering preliminary usability requirements.
  • Communicating with clients.
  • Developing and testing code fragments for major software applications and unit and QA testing.


The successful applicant will be an active member of our Art Department, hired primarily to work on web-design projects (continuation of new design creation for our recently launched website – closely working with our web developer). They will collaborate with, assist, and provide feedback on other non–web projects such as video, packaging design, newsletter design, document and print materials and much more.

Responsibilities may include:

  • Assisting Art Director in graphic layout, photoshop.
  • Assembling, revising, editing and copy-writing for email broadcasts and website pages.
  • Developing a social media strategy (facebook, twitter) and promoting ICONS as part of broad-based brand strategy.
  • Supporting the build-out of eLearning using Keynote and Powerpoint, with final video output on web.


The successful applicant will be responsible for creating the visual and interactive designs across properties & platforms.

Responsibilities may include:

  • Solving user problems by creating elegant and dynamic interfaces that clearly execute design briefs and follow user recommendations.
  • Translating wire frames, content, and information architecture diagrams into compelling designs and sequenced presentations.
  • Creating content and marketing assets for completed projects.
  • Participating in the building of screens by translating mock-ups into mark-up.
  • Translating high-level vision into compelling visual targets for the UI.
  • Partnering with artists, engineers and designers in a collaborative, small team environment.
  • Working with UI engineers to ensure correct implementation of designs.
  • Using mark-up language to build UI screens and components.
  • Creating art assets based on style guides and art direction.


As a Game Designer, you will be:

Helping to standardize the flows and processes within our content generation pipelines.

Building relationships with development and creative teams to facilitate idea generation and feature implementation.

Assisting to input data into our games.

Tuning various unit, equipment and building values for our games.

Able to understand game mechanics and game content pipelines and contribute unique concepts, ideas and solutions.


Responsibilities may include:

  • Designing eye-catching promotional materials to targeted specific audiences.
  • Managing the University’s social media account.
  • Creating promotional videos for marketing purposes.
  • Managing event planning for various promotional events.
  • Researching and writing articles (with the opportunity of being published in newspapers seen by more than 175,000 readers through 24 Hours).
  • Creating new content and visuals for various webpages, using the new Adobe CQ5.
  • Delivering a portion of content at our biweekly presentations - with an emphasis on engaging public speaking.
  • Assisting with Communications & Marketing in a variety of ways.


The successful candidate will possess excellent HTML & CSS skills and be ready to demonstrate these attributes in a real-world environment.

Requirements for this position include:

  • Front-end web-designing and development skills.
  • Reading and understanding existing programming code in PHP, JavaScript and jQuery (be willing to expand their knowledge of these programming languages).
  • Researching and learning about the latest in web technologies in a self-directed manner.
  • Demonstrated understanding of design principles.
  • Excellent client-service and trouble-shooting skills.
  • Experience with Photoshop, Illustrator.