Interaction Design in Games, Film and Visualization


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TITLE:  Ubiq Visuals - Interaction Design in Games, Film and Visualization

 

Team 1

MENTOR:

Justin Liebregts, Ubiq Visuals

 

MENTOR contact:

justinliebregts@gmail

 

OVERVIEW: 

Justin Liebregts comes from a background of interaction design and information architecture in games and entertainment.  He also has experience leading small to medium sized teams in new media game and film projects.  He is an active member in the community and enjoys passing on his learnings to those willing to listen!

 

PROJECT or Industry Area GOALS: 

Have fun exploring the possibilities of interaction and new media.  Can we create something without a computer screen interface?

 

PROJECT or Company DESCRIPTION:

This will be developed in a collaboration between the students and the mentors.

 

SKILLS REQUIRED: 

Interdisciplinary Thinkers
People who aren’t afraid to develop something they’ve never seen before

 

 

Team 2

 MENTOR:

Robert MacKie, Blast Radius

 

MENTOR contact:

robertfmackie@gmail

 

OVERVIEW: 

Robert MacKie comes from a background of interaction design, information architecture and performance media. Professionally, he has worked on a wide variety of client facing projects in web design marketing. He is an active member in the user experience and design community

 

PROJECT or Industry Area GOALS: 

Looking to push the boundaries of interaction design and user experience. He hopes to design technologies that will encourage users to interact with one another and less with their devices. Furthermore, he aims to use his skill set to contribute to the artistic community.

 

PROJECT or Company DESCRIPTION:

This will be developed in collaboration between the students and the mentors.

 

 

SKILLS REQUIRED: 

Interdisciplinary Thinkers
People who aren’t afraid to develop something they’ve never seen before

Students who are looking to make a positive change in the world

Students who are interested more in designing to fulfill a need