New Media in Research

 

AV Ð audio and video, not a sufficient term for todayÕs media.

 

Rich Media Ð generic term for multi-layered, multi-dimensional media.  Such as video or audio, the data includes context, emotion, socio-economic factors, as well as informational content.

 

Esperanto Ð (http://www.uea.org/info/angle/an_ghisdatigo.html) a promise of a universal language that is revisited by new media.

 

New Media Ð a term destined to out-date itself. New media represents the concept of convergence between two historical trajectories: computing and media technologies.  As defined by Lev Manovich (http://www.manovich.net/) new media can be recognized according to these general tendencies of a culture undergoing computerization:

1)    Numerical Representation (conversion of reality into numbers)

2)    Modularity (media elements can be broken down and reassembled Ð images, sounds, behaviors, pixels, polygons, scripts, etc.)

3)    Automation  (creation, manipulation, and access to new media can be automated)

4)    Variability (digital reproduction can produce different versions Ð liquid, mutable)

5)    Transcoding (translation from one format to another)

 

New media exists on two levels:

1)    The cultural layer:


á      The encyclopedia,

á      The short story,

á      Images,

á      Composition

á      Mythemes (plot elements),

á      Point of view,

á      Mimesis (representations of the world),

á      Catharsis (release of emotional tension)


2)    The computing layer:

á      Processing

á      Sorting and matching

á      Function and variable

á      Computer language 

á      Data structures (database)

 

 

New Media Cultural Forms

 

1)    Algorithmic Ð The virtual computer-based space (2-D GUI, 3-D navigable environments such as video games)

2)    The Database (search, match, sort, filter, are the standard methods of navigation)

 

The database is a standard form of contemporary culture.  Data now includes images, audio, video, text, statistics, etc., stored in structures such as arrays (one dimension = vector, two dimensions = matrix), linked lists, tables, and graphs.

 

Navigation through data structures is the task for researchers using new media. Database navigation schemes can be considered as informational or knowledge narratives.

 

Some examples of web based database narratives are:

 

 

 

 

The influence of transcoding on media is evident in our culture (Matrix http://www.apple.com/trailers/wb/matrix_reloaded.html)

 

 

The process of moving from a site of inquiry to the construction of knowledge using new media is:

 

Reality > Media (capture, collection) > Digitization (data creation) > Database (data is cleaned up, organized, indexed) > Analysis (learning)

 

Contemporary software applications can be seen as database navigation tools.  Programs like Flash, Director, Premiere, Final Cut Pro, ProTools, etc., create a narrative by allowing a particular trajectory to be defined by the user, through a database of stock material such as video, audio, buttons, objects, behaviors, etc.

 

Towards a method for using new media in research

(Specific articles on using video in research:

http://www.sfu.ca/media-lab/cmns362/Spotlight45.pdf

http://www.sfu.ca/media-lab/cmns362/spotlight72.pdf)

 

 

Before you begin: 

 

The Dry Run:

 

Reality:

http://www.sfu.ca/media-lab/cmns362/Talent%20Release%20Form.htm

Or

http://www.qualidata.essex.ac.uk/about/document.asp)

 

 

Media:

 

Digitization:

 

Database:

 

Analysis:

 

 

 

 

Digital research software:

http://www.scolari.com/

http://www.luc.edu/infotech/research/software.htm

http://www.qsr.com.au/

http://www.squarebox.co.uk/catdv/

 

Other resources:

Qualidata Ð qualitative data services (http://www.qualidata.essex.ac.uk/about/introduction.asp)

Levitated Ð very cool data art site

(http://www.levitated.net/daily/index.html)

Soda Ð more cool research art

(http://www.soda.co.uk/)

Design Master class Ð Danish site on design and research, many links

(http://www.master-class.dk/links.php)

Stephen Wilson Ð Links and essays by a premiere information designer

(http://online.sfsu.edu/~swilson/)

The Scottish Centre for Research in Education Ð many essays on research methods

(http://www.scre.ac.uk/tpr/trspotlightmenu.html)

 

 

Ethnomethodology

 

http://www2.fmg.uva.nl/emca/

http://www.hewett.norfolk.sch.uk/curric/soc/ethno/intro.htm

http://www.sfu.ca/media-lab/cmns362/hci-technometh.pdf