Spring 2018 - IAT 431 D100

Speculative Design (3)

Class Number: 4693

Delivery Method: In Person

Overview

  • Course Times + Location:

    Jan 3 – Apr 10, 2018: Tue, 8:30–11:20 a.m.
    Surrey

  • Prerequisites:

    Completion of 63 units.

Description

CALENDAR DESCRIPTION:

Provides students with the opportunity to experiment with designing in various non-normative frameworks provided by cultural studies, critical theory and phenomenology. Students will examine design's potential for cultural, social and ethical critique of emerging technologies and society. Rather than merely illustrating theoretical positions, this examination involves enacting and embodying differing theoretical positions, thereby rendering criticism productive. Individual design expertise and voice is emphasized.

COURSE DETAILS:

Course Description   Provides students with the opportunity to experiment with design using alternative design perspectives, such as critical design, material speculation, design fiction, and ludic design. The focus is on studying and designing to support real world social change and cultural critique.  Students will examine design’s potential for cultural, social and ethical critique of emerging technologies and society. This examination involves enacting and embodying differing speculative design positions.

Course Objectives   The goal of this course is to develop skills necessary for understanding, interpreting, and thinking about future designs. Students will study the theoretical perspectives of speculative design, methods for creating flexible and innovative designs of the future, and techniques for critiquing culture and design. Lectures will be complemented with hands-on activities in studio labs along with assignments aimed at creating conceptual design proposals and future design prototypes.  

COURSE-LEVEL EDUCATIONAL GOALS:

Learning Outcomes   Students will be able to:
·         understand, critique and analyze designs from non-typical design perspectives such as material speculation, critical design, ludic design, and design fiction
·         analyze, evaluate, and critically reflect on the design of human-centered solutions with respect to current and emerging design, social and cultural issues
·         design a tangible artifact or digital program from a non-typical design perspectives 
·         conduct a field evaluation of a speculative design to understand and receive critical feedback and cultural understanding by non-designers

Grading

  • Individual Assignments 40%
  • Group Projects 30%
  • Exam 30%

NOTES:

Your total course grade will consist of the following percentage breakdown:

40% Individual Assignments
30% In-Class Exam
30% Group Projects (group work with individual grades)  

Students must get at least 50% in each of the above components of the course in order to pass.  

All team/group assignments must be completed as a group with your respective team members or you will receive 0 marks for them. All individual components must be completed individually or you will receive 0 marks for them.  

You can earn up to 2% bonus by participating in designated research studies within SIAT as a learning experience to broaden your understanding of research in interactive arts and technology. This includes 1% per study that you participate in.  

Portions of the course may involve class activities (e.g., field trips) that occur outside of class time and at locations that are off-campus. Students are responsible for their own safety when engaging in such activities.

Your TA and Instructor will have final say over who are your group/team members.  

You will complete one or more team member evaluations during the term. If your evaluations illustrate you are not performing an adequate amount of work on team submissions, components of your grade may be adjusted to reflect the evaluation. Team members may also directly influence portions of your grade.  

REQUIREMENTS:

 

Registrar Notes:

SFU’s Academic Integrity web site http://students.sfu.ca/academicintegrity.html is filled with information on what is meant by academic dishonesty, where you can find resources to help with your studies and the consequences of cheating.  Check out the site for more information and videos that help explain the issues in plain English.

Each student is responsible for his or her conduct as it affects the University community.  Academic dishonesty, in whatever form, is ultimately destructive of the values of the University. Furthermore, it is unfair and discouraging to the majority of students who pursue their studies honestly. Scholarly integrity is required of all members of the University. http://www.sfu.ca/policies/gazette/student/s10-01.html

ACADEMIC INTEGRITY: YOUR WORK, YOUR SUCCESS