Summer 2020 - IAT 313 D100

Narrative and New Media (3)

Class Number: 4598

Delivery Method: In Person

Overview

  • Course Times + Location:

    We 9:30 AM – 12:20 PM
    REMOTE LEARNING, Burnaby

  • Instructor:

    Mehdi Nazemi
  • Prerequisites:

    Completion of 48 units.

Description

CALENDAR DESCRIPTION:

Explores the role of narrative in various media and New Media environments, from traditional linear environments and multi-linear and networked media environments. Examines the relationship of narrative elements in the light of the practice and the aesthetics of New Media. It will include an overview of New Media theorists.

COURSE DETAILS:

iat313 Narrative and New Media explores the role of narrative in various media and New Media environments: both traditional linear environments and multi-linear and networked media environments. Examines the relationship of narrative elements in the light of the practice and the aesthetics of New Media. It will include an overview of New Media theorists such as Murray, Bolter & Grusin, and Zimmerman.

COURSE-LEVEL EDUCATIONAL GOALS:

Learning Activities:
The class will include lectures, screenings, class discussions, course readings, Canvas material/discussion board, writing assignments and media project assignments. 

Course Objectives: In this course students will:
•   Demonstrate a solid understanding of the principles of linear and multi-linear narrative
•   Demonstrate a solid understanding of the fundamental aesthetics of new media environments
•   Analyze the construction of traditional linear narratives (film, animation, comics, short story, graphic novels, poetry, songs, etc.)
•   Analyze multi-linear multi-media narrative aesthetics and construction (video-games, hypertext, websites, interactive video, interactive installation)
•   Plan and produce interactive narrative projects.

Grading

  • Project Portfolio 1 (individual or team) 10%
  • Project Portfolio 2 (individual or team) 10%
  • Quiz 1 (individual) 25%
  • Quiz 2 (individual) 25%
  • Final Project (individual or team) 30%

NOTES:

The main project for the course can be done by individuals or teams of up to 4. Generally the larger the group, the higher the expectations for quality work.

Materials

MATERIALS + SUPPLIES:

Texts, Resources & Materials:
IAT 313 Course website, textbook, discussion board and email

REQUIRED READING:

"Digital Storytelling:  A Creator's Guide to Interactive Entertainment" (2014) by Carolyn Handler Miller; 3rd Edition; Focal Press (Taylor & Francis)

ISBN: 9780415836944

Registrar Notes:

ACADEMIC INTEGRITY: YOUR WORK, YOUR SUCCESS

SFU’s Academic Integrity web site http://www.sfu.ca/students/academicintegrity.html is filled with information on what is meant by academic dishonesty, where you can find resources to help with your studies and the consequences of cheating.  Check out the site for more information and videos that help explain the issues in plain English.

Each student is responsible for his or her conduct as it affects the University community.  Academic dishonesty, in whatever form, is ultimately destructive of the values of the University. Furthermore, it is unfair and discouraging to the majority of students who pursue their studies honestly. Scholarly integrity is required of all members of the University. http://www.sfu.ca/policies/gazette/student/s10-01.html

TEACHING AT SFU IN SUMMER 2020

Please note that all teaching at SFU in summer term 2020 will be conducted through remote methods. Enrollment in this course acknowledges that remote study may entail different modes of learning, interaction with your instructor, and ways of getting feedback on your work than may be the case for in-person classes.

Students with hidden or visible disabilities who believe they may need class or exam accommodations, including in the current context of remote learning, are encouraged to register with the SFU Centre for Accessible Learning (caladmin@sfu.ca or 778-782-3112) as soon as possible to ensure that they are eligible and that approved accommodations and services are implemented in a timely fashion.