Spring 2022 - IAT 343 D100
Class Number: 2280
Delivery Method: In Person
Course Times + Location:
Fr 10:30 AM – 12:20 PM
SRYC 5140, Surrey
Prerequisites:Minimum of 24 units, including MATH 130 or MACM 101 or MATH 150 or MATH 151 or MATH 154 or MATH 157, with a minimum grade of C-.
An introduction to techniques for 3D computer animation such as keyframing, performance animation, procedural methods, motion capture, and simulation. The course also includes an overview of story-boarding, scene composition, lighting and sound track generation. The course will explore current research topics in computer animation such as facial animation, behavioral animation, artificial life and interactive systems.
An introduction to techniques for 3D computer animation such as 3D modeling, 3D rendering, keyframing, performance animation, procedural methods, motion capture and simulation. The course also includes an overview of storyboarding, scene composition, cinematography and visual effects. The course will explore current research topics in computer graphics and animation such as Physically Based Rendering, programmable shaders, facial animation, behavioral animation and their use in artificial life and interactive systems. Creative concepts and analysis in Animation as media art will be developed through course activities, screenings, and discussion. If tutorials and labs are held online (the course is planned for in person so far) a newer computer with 16 GB+ RAM with a good CPU is required, tablet computers or older laptops won't meet the requirements. The course uses Autodesk Maya - so please check if that will work on your computer. Labs will cover modeling, texturing, rendering, rigging and animation. The course has a Discord server for support and discussions.
Course outcomes include a portfolio of creative project work and a short animation production.
- Final Team Project 40%
- 3 Quizzes 15%
- 3 Individual 3D CGI assignments 30%
- Class and Lab Participation/Reviews 15%
MATERIALS + SUPPLIES:
Students may wish to download the educational version of Maya, along with supplemental tools.
“The Art of 3-D Computer Animation and Effects” (2009) by Isaac Victor Kerlow; 4th Edition; Wiley ISBN: 9780470084908
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TEACHING AT SFU IN SPRING 2022
Teaching at SFU in spring 2022 will involve primarily in-person instruction, with safety plans in place. Some courses will still be offered through remote methods, and if so, this will be clearly identified in the schedule of classes. You will also know at enrollment whether remote course components will be “live” (synchronous) or at your own pace (asynchronous).
Enrolling in a course acknowledges that you are able to attend in whatever format is required. You should not enroll in a course that is in-person if you are not able to return to campus, and should be aware that remote study may entail different modes of learning, interaction with your instructor, and ways of getting feedback on your work than may be the case for in-person classes.
Students with hidden or visible disabilities who may need class or exam accommodations, including in the context of remote learning, are advised to register with the SFU Centre for Accessible Learning (email@example.com or 778-782-3112) as early as possible in order to prepare for the spring 2022 term.