PENDLERDRØM (1997)


Production Score - page 2

Tracks 1 & 2

Brake ambience continues

Source: filtered high freq. engine noise  Spatialization: CW rotation

Processing: (3:00-4:35) 10 voi. granulated with KS delay = 20, feedback = 1010, stretched with amp. correlation @ max 10:1


Tracks 3 & 4

Source: train passing stereo loop;  Spatialization: Ch. 7&8/3&2

Processing: (2:22-4:29) Stereo resonator (delay = 511) KS delays = 290, 440, fade in, feedback 300, then --> 800; at end, feedback --> 890, as amp --> 0

Tracks 5 & 6

Source: (2:04-2:45) train passing with L-R "swoosh";
Spatialization
: Ch. 7&8/3&2

Source: Percussive loop;
Spatialization
: Ch. 7&8/3&2

Processing: (2:45-4:40) Stereo resonator (delay = 511) KS delays = 109, 145, fade in, feedback 0 -> 900, reduce amp. as feedback --> 1000 then fade to 0 as feedback --> 1023


Tracks 7 & 8

Source: (2:00-2:25) train passing;
Spatialization
: Ch. 7&8/3&2
Source: (2:25-5:05) steady state engine; Spatialization: Ch. 6&4


Time

2:00 .....  2:30 ..... 3:00 ..... 3:30 ..... 4:00 .... 4:30


Stereo Reduction

Spectragram: Part 2



home