Intelligent rhythm generation using multiagents
As presented at ICMC 2009
Machine Learning applied to timbral selection
An electroacoustic instrument for an electroacoustic network quartet
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Note: Max version requires several of Peter Elsea's Lobjects, Peter Castine's Litter objects, Eric Singer's ExpCurve and LogCurve, and CNMAT's OSC-route. Find these on maxobjects.com
A network drum ensemble
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Note: Max version requires several of Peter Elsea's Lobjects. Find these on maxobjects.com
An electroacoustic instrument/system for basic interaction and playback
Screenshot
Note: requires several of Peter Elsea's Lobjects. Find these on maxobjects.com
Additional Note: absolutely no help files or explanation yet on how to use this program - coming soon!
A program to introduce realtime loop-based composition and constrained randomness
in the spirit of Ableton's Live
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A bigger version of the VS-2.
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6 oscillators! 4 filters! 2 sequencers! 6 Envelope Generators!
A virtual synthesizer based upon the venerable analog synths of the 70s, like
the Putney, Serge, and Moog.
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FPA 247 examples files (Max 4.6, but Max 5.0 should be able to open them):
Some older Max 4.6 patches shown in my Max/MSP class.
Note: these require some objects not included in the standard Max release.
Vst
Processor (using a VST pluging for audio processing)
Vst Instrument (using a VSTi plugin for MIDI playback)
Variation patches (some ideas on dynamic variation)
Note Player (phrases from graphic tables)
Scored Probability (using a score to play rhythms)