This week, was a more programming intensive week in which the rappling function was perfected, as well as the subsequent walls to which the rappling can attact to more thuroughly. It was during these times i aided in the method throug which we could bring a character into the engine from an outside source such as maya. To give our programmers more time such that they could perform their jobs better, I took charge in other assignments where we are team mates as well. This offered them more time to solve some of the challenges we have been encountering.
sunday, march 02, 2008