I'm a PhD student at Simon Fraser University's Autonomy Lab. My research interests are largely centered around multi-agent robotics, and I also enjoy studying computer graphics and real-time systems. Previously, I was a robotics team leader at Archiact, a full-service virtual reality studio based in Vancouver.
Self-Organization of a Robot Swarm into Concentric Shapes.
Geoff Nagy, Richard Vaughan. Proceedings of the 14th Conference on Computer and Robot Vision (to appear), Edmonton, Canada, 2017.
Active Team Management Strategies for Multi-Robot Teams in Dangerous Environments.
Geoff Nagy, John Anderson. Proceedings of the 30th Canadian Conference on Artificial Intelligence (to appear), Edmonton, Canada, 2017.
Active Recruitment Mechanisms for Heterogeneous Robot Teams in Dangerous Environments.
Geoff Nagy, John Anderson. Proceedings of the 29th Canadian Conference on Artificial Intelligence, Victoria, Canada, 2016.
PDF | BibTeX
Are Tangibles Really Better?: Keyboard and Joystick Outperform TUIs for Remote Robotic Locomotion Control.
Geoff Nagy, James E. Young, John Anderson. Proceedings of the 10th ACM/IEEE International Conference on Human-Robot Interaction Extended Abstracts, Portland, USA, 2015.
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An Event-Driven Operating System for Servomotor Control.
Geoff Nagy, Jacky Baltes, Andrew Winton, John Anderson. RoboCup 2014: Robot World Cup XVIII, Joao Pessoa, Brazil, 2014.
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Prototype Engineer at Archiact, from 2015 to 2016.
Led a team of young engineers to develop software and hardware projects that merged robotics and virtual reality.
Sessional Instructor at the University of Manitoba Computer Science, from 2013 to 2015.
Taught computer science classes ranging in size from 30 to 80 students.
Developer/Programmer for the Canadian Department of National Defence, from 2011 to 2013.
Developed interactive training content to prepare Canadian Air Force officers for the next stages of their careers.
My interests include game development, robotics, and DIY electronics in general. I also train in Shorinji Kan Jiu Jitsu.
Here are some projects of mine:
- SIGIL, a cross-platform, open-source media C library
- Tabletop Robotics, a collection of some of my earlier robotics projects
- Single-Handed Game Dev, a blog that discusses the softer challenges of being a one-man game dev team
- Some public GitLab projects—a little sparse at the moment, but stay tuned!
Page last updated Mar. 18, 2017.