// automatically written on exit, DO NOT MODIFY
// delete this file to have data/defaults.cfg overwrite these settings
// modify settings in game, or put settings in autoexec.cfg to override anything

name "Vivek"

loadcrosshair "data\crosshair.png" 0
loadcrosshair "data\hit.png" 2

ammohud 1
animationinterpolationtime 150
aniso 0
applydialog 1
ati_skybox_bug 0
autoauth 1
autorepammo 1
bilinear 1
blobdyntris 4096
blobfadehigh 8
blobfadelow 8
blobheight 32
blobintensity 60
blobmargin 1
blobs 1
blobstattris 4096
blood 1
blurdepthfx 1
blurdepthfxsigma 50
blurglare 4
blurglaresigma 50
blurshadowmap 1
blursmsigma 100
bumpmodels 1
bypassheightmapcheck 0
capturetether 1
caustics 1
chainsawhudgun 1
clockerror 1000000
clockfix 0
compresspng 9
compresstga 1
confade 30
confilter 134217727
consize 5
crosshairfx 1
crosshairsize 15
cursorsize 30
damagecompass 1
damagecompassalpha 25
damagecompassfade 1000
damagecompassmax 200
damagecompassmin 25
damagecompasssize 30
damagescreen 1
damagescreenalpha 45
damagescreenfactor 7
damagescreenfade 125
damagescreenmax 100
damagescreenmin 10
deadpush 2
decalfade 10000
decals 1
depthfx 1
depthfxblend 16
depthfxemuprecision 1
depthfxfilter 1
depthfxfpscale 4096
depthfxpartblend 8
depthfxparts 1
depthfxprecision 1
depthfxrect 0
depthfxscale 64
depthfxsize 7
dynlightdist 1024
emitmillis 17
envmapmodels 1
envmapsize 7
explosion2d 0
fewparticles 100
ffdynlights 5
ffshadowmapdist 1024
filltjoints 1
flarecutoff 1000
flaresize 100
forceplayermodels 0
fov 100
fpdepthfx 0
fpshadowmap 0
fullbrightmodels 0
fullconfilter 134217727
fullconsize 75
gamma 100
glare 0
glarescale 1.0
glaresize 8
glassenv 1
glowmodels 1
gpuskel 1
grass 1
grassdist 500
grassheight 4
grassstep 2.0
grasstaper 1.0
gui2d 1
guiautotab 40
guiclicktab 0
guifollow 1
guipushdist 4
highlightscore 1
hitcrosshair 425
hitsound 0
hudgun 1
hudgunsdir ""
hudgunsway 1
hwmipmap 0
invmouse 0
lightmodels 1
lobbymap "complex"
lobbymode 0
localmap "complex"
localmode 1
matskel 0
maxbarreldebris 10
maxcon 200
maxdebris 25
maxdecaldistance 512
maxdecaltris 1024
maxdynlights 3
maxfps 200
maxmodelradiusdistance 80
maxparticledistance 512
maxparticles 4000
maxparticletextdistance 128
maxradarscale 1024
maxreflect 1
maxroll 3
maxservpings 25
maxsoundradius 340
maxsoundsatonce 5
maxtexsize 0
maxtrail 500
menuautoclose 120
menudistance 40
miniconfade 30
miniconfilter 0
miniconsize 5
miniconwidth 40
movieaccel 1
moviefps 24
movieh 240
moviesound 1
moviesync 0
moview 320
mumble 1
musicvol 60
muzzleflash 1
muzzlelight 1
nompedit 1
oqdynent 1
outlinemeters 0
particleglare 2
particlesize 100
particletext 1
playermodel 0
pvsthreads 1
ragdoll 1
ragdollfade 1000
ragdollmillis 10000
reducefilter 1
reflectdist 2000
reflectmms 1
reflectsize 8
refractfog 1
savebak 2
scoreboard2d 1
screenshotformat 2
searchlan 0
sensitivity 3.0
sensitivityscale 1.0
servpingdecay 15000
servpingrate 5000
shaderdetail 3
shadowmap 1
shadowmapbias 5
shadowmapdist 256
shadowmapintensity 40
shadowmappeelbias 20
shadowmapprecision 0
shadowmapradius 96
shadowmapsize 9
showclientnum 0
showconnecting 0
showfpsrange 0
showmat 1
showmodeinfo 1
showparticles 1
showping 1
showpj 0
showspectators 1
skyboxglare 1
slowmosp 0
smoothdist 32
smoothmove 75
soundvol 255
sparklyfix 1
spawnwait 0
teamcrosshair 1
teamhudguns 1
teamskins 0
texcompress 1024
texcompressquality -1
texgui2d 1
texreduce 0
thumbtime 50
trilinear 1
undomegs 5
usenp2 0
vertwater 1
waterenvmap 1
waterfade 1
waterfallenv 1
waterfallrefract 0
waterlod 1
waterreflect 1
waterrefract 1
watersubdiv 2
zoomautosens 1
zoomfov 35
zoominvel 250
zoomoutvel 100
zoomsens 1.0

bind "0" [weapon 0 1 2]
bind "1" [weapon 1 2 4]
bind "2" [weapon 2 1 4]
bind "3" [weapon 3 4 2]
bind "4" [weapon 4 3 2]
bind "5" [weapon 5 3 1]
bind "6" [weapon 6 2 4]
bind "9" [thirdperson (= $thirdperson 0); if (= $thirdperson 0) [echo thirdperson OFF] [ echo thirdperson ON]]
bind "A" [left]
bind "BACKQUOTE" [saycommand /]
bind "D" [right]
bind "DOWN" [backward]
bind "E" [edittoggle]
bind "ESCAPE" [if (cleargui 1) [] [showgui main]]
bind "F1" [paused (= $paused 0); if (= $paused 0) [echo paused OFF] [ echo paused ON]]
bind "F11" [toggleconsole]
bind "F12" [screenshot]
bind "G" [domodifier 1]
bind "KP_MINUS" [conskip 1]
bind "KP_PLUS" [conskip -1000]
bind "LEFT" [left]
bind "MOUSE1" [attack]
bind "MOUSE2" [jump]
bind "MOUSE3" [weapon]
bind "MOUSE4" [universaldelta 1]
bind "MOUSE5" [universaldelta -1]
bind "R" [repammo]
bind "RIGHT" [right]
bind "S" [backward]
bind "SPACE" [jump]
bind "T" [saycommand]
bind "TAB" [showscores]
bind "UP" [forward]
bind "W" [forward]
editbind "0" [allfaces (= $allfaces 0); if (= $allfaces 0) [echo allfaces OFF] [ echo allfaces ON]]
editbind "6" [entselsnap (= $entselsnap 0); if (= $entselsnap 0) [echo entselsnap OFF] [ echo entselsnap ON]]
editbind "7" [outline (= $outline 0); if (= $outline 0) [echo outline OFF] [ echo outline ON]]
editbind "8" [wireframe (= $wireframe 0); if (= $wireframe 0) [echo wireframe OFF] [ echo wireframe ON]]
editbind "B" [domodifier 9; brushcopy = 0;]
editbind "BACKSPACE" [editdel]
editbind "C" [editcopy]
editbind "COMMA" [domodifier 10; onrelease entautoview]
editbind "F" [domodifier 2]
editbind "F2" [showtexgui]
editbind "F5" [savemap]
editbind "G" [domodifier 1]
editbind "H" [getheightmap; passthroughsel 1; if (= $brushcopy 0) [ selectbrush 0 ];]
editbind "I" [redo]
editbind "J" [domodifier 9; brushcopy = 0;]
editbind "K" [copybrush; brushcopy = 1;]
editbind "KP_ENTER" [entselect insel]
editbind "L" [fullbright (= $fullbright 0); if (= $fullbright 0) [echo fullbright OFF] [ echo fullbright ON]]
editbind "LALT" [passthrough 1; onrelease [passthrough 0]]
editbind "LCTRL" [passthrough 1; onrelease [passthrough 0]]
editbind "LSHIFT" [editcut]
editbind "M" [selentfindall]
editbind "MOUSE1" [editdrag]
editbind "MOUSE2" [editextend]
editbind "MOUSE3" [selcorners]
editbind "N" [entselect insel]
editbind "PERIOD" [selentedit]
editbind "Q" [domodifier 3]
editbind "R" [domodifier 4]
editbind "RALT" [passthrough 1; onrelease [passthrough 0]]
editbind "SPACE" [cancelsel; passthroughsel 0]
editbind "TAB" [cleargui; showentgui]
editbind "U" [undo; passthroughsel 0]
editbind "V" [editpaste]
editbind "X" [editflip]
editbind "Y" [domodifier 6]
editbind "Z" [undo; passthroughsel 0]

"a" = [1]
"air" = [ editmat air ]
"bestscore_Vivek" = [370]
"botmatchcount" = [32]
"botmatchmaxskill" = [50]
"brushcopy" = [0]
"clip" = [ editmat clip ]
"curmap" = [firstevermap]
"customh" = [1024]
"customw" = [1280]
"defaultmodifier" = [0]
"delta_edit_0" = [ editfacewentpush $arg1 1 ]
"delta_edit_1" = [ gridpower (+ $arg1 $gridpower) ]
"delta_edit_10" = [ entautoview $arg1 ]
"delta_edit_2" = [ editfacewentpush $arg1 0 ]
"delta_edit_3" = [ editfacewentpush $arg1 2 ]
"delta_edit_4" = [ editrotate $arg1 ]
"delta_edit_5" = [ entproperty 0 $arg1 ]
"delta_edit_6" = [ edittex $arg1 ]
"delta_edit_9" = [ selectbrush $arg1 ]
"delta_game_0" = [ if (= $arg1 1) [ weapon 2 3 5 ] [ weapon 4 1 5 ] ]
"delta_game_1" = [
  zfov = (+ $zfov (* $arg1 (div $zfov -5)))
  if (< $zfov 10)  [ zfov = 10 ]
  if (> $zfov 120) [ zfov = 120 ]
  fov $zfov
]
"domodifier" = [ modifier = $arg1; onrelease [ modifier = $defaultmodifier ] ]
"glass" = [ editmat glass ]
"guirolloveraction" = [quit]
"guirolloverimgaction" = [mode 7; showgui maps]
"guirolloverimgpath" = [packages/base/tactics.jpg]
"guirollovername" = [quit]
"hadselection" = [0]
"i" = [26]
"modifier" = [0]
"n" = [5]
"newbinds" = [newbinds25]
"newbinds0" = [UP W]
"newbinds1" = [DOWN S]
"newbinds10" = [F11]
"newbinds11" = [F12]
"newbinds12" = [E]
"newbinds2" = [LEFT A]
"newbinds20" = [MOUSE3]
"newbinds21" = [MOUSE4]
"newbinds22" = [MOUSE5]
"newbinds3" = [RIGHT D]
"newbinds4" = [SPACE MOUSE2]
"newbinds5" = [MOUSE1]
"newbinds7" = [T]
"newbinds9" = [TAB]
"newname" = [Vivek]
"newsens" = [3.0]
"noclip" = [ editmat noclip ]
"passthroughcube_bak" = [1]
"savemap_name" = [Vivek]
"t" = [26]
"universaldelta" = [
  do [delta_@(if $editing [ result edit ] [ result game ])_@modifier @arg1]
]
"water" = [ editmat water ]
"z" = [13]
"zfov" = [120]

complete "capture" "packages/base" "ogz"
listcomplete "clearents" [ 
  light mapmodel playerstart envmap particles sound
  shells bullets rockets riflerounds grenades cartridges
  health healthboost greenarmour yellowarmour quaddamage
  teleport teledest
  monster carrot jumppad
  base respawnpoint
  spotlight
  box barrel platform elevator
  flag

]
complete "coop" "packages/base" "ogz"
complete "ctf" "packages/base" "ogz"
complete "demo" "." "dmo"
complete "dmsp" "packages/base" "ogz"
listcomplete "editmat" [air water clip glass noclip lava gameclip death]
complete "effic" "packages/base" "ogz"
complete "efficteam" "packages/base" "ogz"
listcomplete "entfind" [ 
  light mapmodel playerstart envmap particles sound
  shells bullets rockets riflerounds grenades cartridges
  health healthboost greenarmour yellowarmour quaddamage
  teleport teledest
  monster carrot jumppad
  base respawnpoint
  spotlight
  box barrel platform elevator
  flag

]
complete "ffa" "packages/base" "ogz"
complete "importcube" "packages/cube" "cgz"
complete "insta" "packages/base" "ogz"
complete "instactf" "packages/base" "ogz"
complete "instaprotect" "packages/base" "ogz"
complete "instateam" "packages/base" "ogz"
complete "map" "packages/base" "ogz"
listcomplete "newent" [ 
  light mapmodel playerstart envmap particles sound
  shells bullets rockets riflerounds grenades cartridges
  health healthboost greenarmour yellowarmour quaddamage
  teleport teledest
  monster carrot jumppad
  base respawnpoint
  spotlight
  box barrel platform elevator
  flag

]
complete "protect" "packages/base" "ogz"
complete "regencapture" "packages/base" "ogz"
complete "sp" "packages/base" "ogz"
complete "tac" "packages/base" "ogz"
complete "tacteam" "packages/base" "ogz"
complete "teamplay" "packages/base" "ogz"
