Ron Wakkary, Marek Hatala, Rob Lovell, Milena Droumeva. (2005) "Ambient Intelligence Platform for Physical Play." ACM Multimedia Conference 2005.
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Droumeva, Alissa Antle, Dale Evernden, Jim Bizzocchi. socio-echo: Ambient Intelligence and Gameplay DiGRA Conference Proceesings, 2005. This paper is also to be included in a DIGRA related publication, as a book chapter.
Droumeva, Milena (2005) Understanding Immersive Audio: Historical and Socio-Cultural Aspects of Auditory Displays. ICAD 2005 Conference Proceedings July 6-9, 2005.
Ron Wakkary, Marek Hatala, Kenneth Newby, Dale Evernden, Milena Droumeva (2004) Interactive Audio Content: An Approach to Audio Content for a Dynamic Museum Experience through Augmented Audio Reality and Adaptive Information Retreival. Conference Proceedings, Museums and the Web 2004. To read more about ec(h)o click on the Projects link.
The Music Must Always Play: Redefining the Public and the Private. (2003) This work explores the tensions that electroacoustic technologies pose in defining and understanding our notions of public and private. The paper discusses specifically background music, car audios, cell phones and Muzak. This paper is now published in Soundscape: The Journal for Acoustic Ecology.
From Party Lines to Public Parties: Communication Aspects of Mobile Telephony. (2003) This paper is a historical and sociological survey of the introduction of the telephone, and subsequently, the mobile phone in North American societies. It traces not only issues of social acceptance and ethics surrounding these technologies, but also issues of culture and privacy.
New Folk: The Phenomenon of Chalga in modern Bulgarian music. (2004) This ethnomusicology paper explores some issues around the emergence and genre characteristics of a new style of techno-folk music - chalga. Due to popular interest, this link will stay stable on my website, for citation purpouses. The paper is unpublished, so if you want to contact me for more information on this rich topic - please do!

Gender Transgressions in Computer and Console Game Play. (2004)This is another undergraduate paper tracing alternative game patch developments especially ones relating to gender subversion and experimentation. Again, this paper is unpublished, however, becuase I've had some interest in it, I will keep the link stable here as well.