<data> <MaleProtagonist Text="Lorenzo"/> <FemaleProtagonist Text="Mea"/> <MaleBF Text="Alessio"/> <FemaleBF Text="Pia"/> <FemaleLoveInterest Text="Lucius"/> <MaleLoveInterest Text="Lucia"/> <Start Text="Looking up at the sky that day basking in the warmth of the afternoon sun it was easy for $them to forget the confines of the walls that lay just outside $their perspective. The arches of the loggia $they had once thought grandiose and beautifully symmetrical in $their youth now seemed to convey a feeling of confinement. The repeating patters of the pillars echoing an expanded version of the verticle alternation between space and restriction conveyed by prison bars. A petral invaded $their view unwittingly taunting its voyeur with fantasies of flight and freedom. The noises of all the other chilred around $them seemed distant and the commotion surrounding $her muffled as if she were underwater. Suddenly some of $themself came back to $them as some instinct called $them to attention although $they still weren't cognisent that one of the noises was adressing $them directly. Suddenly, $their mind became clear and focused and as if involuntarily $they immedietly snapped upright. Looking around at a blur of colour and motion. Finally, she found the source, of course it was $friendname. She willed $theirself to fight against gravity and arrive at an upright position, and lazily sauntered over to $their dear friend. $Their journey was jarringly interrupted by stern indignation, "Nice of you to join the land of the living, let us not forget, the soul of the sluggard craves and gets nothing, while the soul of the diligent is richly supplied." $They did not even need to look up to know the shrill insult was comming from HeadMistress Agatha. Slightly raising $their head they saw in their periphery $friendname wideyed, shaking their head no, wisely trying to dissuade $protagonist from obeying $their instincts. React Passively or Talk Back?"/> <Talk_Back Text=""Let's also not forget that A fool takes no pleasure in understanding, but only in expressing his opinion.", snapped $protagonist. No sooner had the words left $their mouth that regret flooded $their whole being. Only to wash away and become replaced by fear. A quick assessment of the shock and subsequent rage moving agross Sister Agatha's face confirmed that this was not going to be good. "Why you loathsome, godless, ingrate!" came the thundering reply. The sound echoed throughout the courtyard causing an unbeleivably sudden silence as everyone's attention focused on the dramatic scene. There were some giggles and whispered gossiping sounds from some of the children far enough to feel removed from the show. Next thing $they knew there was a sharp pain coming from $their ear as it led the rest of $their person clumsily to the left. This sensation blocked out all thought of where $they were being taken or what consequences awaited $them there. When the ear had finally arrived at it's destination and $their body was no longer painfully trying to keep up $protagonist looked around and realized she was in sister Agatha's private office. The room was so small that it would not have surprised her if it was originally intended to be a rather austentacious closet and while there was small window behind the large wooden desk that took up the majority of the room, the curtain was always drawn, always leaving a dark, heavy, claustrophobic air. "Sit," said Sister Agatha sharply but without intonation. It was clear it wasn't a suggestion. $protagonist, still rubbing $their ear moved in front of a large woodent chair in front of the desk where Sister Agatha now sat with a stern emotionless expression, $they then proceeded to let the tension out of $their legs, letting gravity do the work of taking $their body to a seated position. Sister agatha made a judgmental exhale as $they descended and reached into the desk drawer to her right pulling out a thick, black, leather-bound book that had no markings on it. Placing the book in the exact center of the desk she began to leaf through the books pages, occasionaly licking her thumb throughout this search. Eventuall, after what seemed like an eternity she stopped and let the sides of the book lay flat, "Here we are, $protagonist, arrived November 1509 during the night, placed in the turnstile." She then looked up and stared at $protagonist in silence. $they began to wonder if she expected $them to respons in some way. Eventually, placing her hands clasped on the table, "Do you realize that it is by the grace of god that you are here with us." "You have been given 8 years of wonderful life thanks to his grace, without which it is uncertain where you would have ended up or whether you would have been given any time at all." "Since you have been here, while you have never dared to be this daring I could see the mark of the beast. You would wail and cry as a baby, your wetnurse would be raw and exhausted trying to feed you, taking time away from the more well tempered babies." She then opened her ink which was already on her desk and placed it back neatly where it was and obtained her quill from the larger container beside it. As she began to write something into the book, she began, "The only thing that is unexpected is that this is your first strike, I suppose you were fortunate that you and $friendname have your beds stationed next to one another, $they are a good influence on you, not good enough I suppose though." "I suppose that I should mention that if you have three strikes there will be drastic consequences, I have not need for explaining myself further. Do you understand me?" $protagonist nodded with a stlightly confused look betraying that she had not indeed fully understood. "There is a glut of abandoned children in this city, this institution is barely maintaining operating costs. Therefore, it is expected that we do not indulge ingrates. Take me at my word. Now leave, and close the door softly behind you." @protagonist did so without hesitation, being in there for that long was more than enough for $them. $They ran as fast as they could through the corridor and through the open door and the archway back to the courtyard. As $friendname came into view, waiting loyally to try and aid in any way possible with a worried look contorting $their angelic features. If it wasn't impossible to love $them, $protagonist would probably be exasperated by $their goodnes, 'good influence indeed', $they thought. However, $they couldn't help but be pained by the contorted expression they caused the closest thing to family they had, "Don't worry, we're all in one piece!" MeetBF" Accumulated_triggers="1 Strike, 1Courage, 1RebelPoint"/> <Passively Text="Knowing better than to test the headmistress, $they looked down passively and said in a sickningly sweet tone, "Of course Sister Agatha, I'll try not to daydream so much in the future." While performing this act of submission felt like a small gnat was digging through her soul, the headmistress was appeased. "Well alright then child, hurry along.", she said in a slightly exasperated tone. As she hurredly walked in the direction of a group of boys, no doubt to ensure noone was quite enjoying themselves $protagonist thought. By the time $they had turned around $friendname was suddenly right next to $them. "I think you're her favorite target," $they laughed. "What can I say, you just can't get me out of your head", $they replied with a sarcastic smugness. MeetBF" Accumulated_triggers="1 BFRelationshipPoint, 1Charisma"/> <MeetBF Text="$friendname smiled widely, they had a smile that could immedietly make someone smile in response, regardless of current circumstances. "So, we don't have long left of our free time, would you accompany me to the infirmiry?" $protagonist hated the infirmiry, the thought of leaving the glorious su nshine to squander their little free time amid the smell of disinfectant mixed with sickness sounded awful. $friendname wanted to visit Gemma $GemmaDescription. "So?" said $friendname with a hopeful expression indicating that the moment of hesitation had gone on much longer than $protagonist intended, however, without an inkling of exasperation. Go to infirmiry or make an excuse?"/> <GemmaDescription Text="Gemma was a beautiful girl with a sweet disposition, pale skin, blue eyes, and dark hair. She was always sickly from they could all remember, however, she never complained and tried her best to keep up with the other children. That is until a few weeks ago when in the middle of lessons she collapsed, she had been sweating and distracted all morning. All the nuns seemes absolutely terrified and for the following week were asking children how they felt, feeling their forheads or sending them to see the nurse for any reason of suspected unwellness. Eventually, they started to allow children to visit Gemma as she was eating again and seemed to be rebounding from her mysterious illness. $GemmaDescriptionCtd"/> <Boy_GemmaDescriptionCtd Text="Lorenzo had suspected that Alessio had had a crush on the pretty but waifish girl. Poor boy. Lorenzo didn't really relate to anyone else in the orphanage, in fact he kind of enjoyed his outsider status. It made him feel he would have a better time leaving this god forsaken place when the time was right. Because of this he didn't bother seeking out connections to anyone as it would be more likely that those connections would become roots planting his feet and discouraging him from embarking on the grand adventure he was sure awaited him just over the walls of this building that had never not contained him. It was bad enough that Alessio had become like a brother to him and Sister Maria like a surrogate mother, even though she was not much older than him. It would be agony to leave them when it was time. "/> <Girl_GemmaDescriptionCtd Text="Pia had always been much closer to Gemma than Mea, not that she disliked Gemma, or felt anyway in particular about her. In fact Mea wasn't really close to anyone besides Pia and Sister Maria, the youngest of the nuns at the orphanage. Once when they were younger, Mea had been jealous of how easily Pia made friends, but soon realized that Pia was her best way to try and relate to others, which was invaluable as she did feel lonely and disconnected on occasion and the compexities of navigating social situations was never her strong suite."/> <Go_to_infirmiry Text="They walked with hast to the infirmery, the heavy feeling was approaching as they started to enter the door. It suddenly flashed into $their mind that perhaps $they had developed a phobia surrounding illness. Or perhaps it was not knowing what to say when someone you aren't close to is very ill. Stuck between supporting $friendname and feeling like a third wheel, $protagonist ensured to lag a few steps behind like a cautious shadow. As soon as they approached Gemma, who was half sitting up burst into a beaming smile, while her eyes still maintained a saddened look. "Hello!" she exclaimed, I was hoping you would visit. The way she said it seemed to be generally addressing the two of them, but $protagonist knew she was really addressing $friendname. $they rushed and sat down by Gemma's side and placed $their hand over hers in a slight clasp. "How have you been, you look miles better than I last saw you," $they said. "Oh...thanks..." said Gemma with a slight blush. There was a mild interruption as a nurse walked by, "Here with your lunch and some medicine, you can wait until your friends are gone since it will make you sleep." With that the jolly nurse sashayed out of the room. "I've been working on my needle point, would you like to see?" She reached into a drawer in the nightstand next to her bed. She pulled out a half finished embroidery, $protagonist couldn't quite make out what the pattern was but did see brilliant colours blending into one another. "It's a bird, not one I've seen really, but I did see a book once with these brightly coloured creatures and I've been dreaming of them ever since." "It's stunning," said $friendname. $protagonist could tell $they were being totally earnest in their awe. $protagonist was doing their best to blend in with the wall. $they looked around the room and noticed several cups filled with medicine that looked like what the nurse gave Gemma. Do you grab it or continue to Daydream?" Accumulated_triggers="1 BFRelationshipPoint, 1 GoodDeed" Items_you_Can_Collect_Places_to_Stash_Items="Medicine"/> <grab_it Text="With one swift motion $they grabbed some pills and then quickly glanced around the room. Nobody was paying attention, the nerves subsided and then $they continued trying to occupy themselves. Daydream"/> <Daydream Text="Looking out the window, $they realized there was a full view of the sea. Now that was brilliant, thought $protagonist, $they had never seen so much of blue at one time. $they could also see some brightly coloured houses sticking out from greenery. $they sighed at the beauty of it all. Suddenlly, there was a violent shaking and a shreik. When $protagonist snapped $their neck toward the commotion and saw $friendname crying while Gemma shook violently. Nurses rushed in out of nowhere and one grabbed $protagonist and started to pull $them, "You have to go, right now." Outside, $friendname grabbed $their wrist and when $they looked at $them $they could have been mistaken for a ghost. "Gemma...." was all $they said. The bell rang. "We should go," was all $they could manage, escorting $their shell-shocked friend to their meeting place for chores."/> <make_excuse Text="Oh, I would love to normally but I think I'm coming down with something. It's probably not the wisest decision to go visit a sick person when you might be contagious. $they felt a little guilty when $friend didn't evey question the lame excuse. "Oh, that's why you spent the whole free block by yourself laying down in the courtyard. Yes, I suppose it would be really bad if you got Gemma sick with a cold in her condition. Alright, well I guess I'll just have to go on my own. I'll see you during class time and tell you how she is doing. "Yes, tell her I hope she is feeling better," more guilt crept up knowing $they said that only because it was what $friendname wanted to hear. meetSisterMaria If one strike: Perhaps Sister Agatha's judgment of $them wasn't entirely unjust $protagonist thought as $friendname was walking away. playHookey" Accumulated_triggers="1 RebelPoint"/> <playHookey Text="Knowing that the watchful eye of the headmistress was safely locked away and the sphere 'good influence' of $friendname also far from $their range of effect, $protagonist decided to succumb to $their urge to explore what little frontier was available to $them. Mulling around near the locked gate on one side of the Loggia $protagonist looked out of the wrought iron bars. $they could see lush foliage a wide circular porte-cochere and beyond it a large building, likely a stable. To the opposite end if one strained they could just make out a glimpse of the sea. Whilst straining to look outside $protagonist caught a glimpse of something shining amongst the dense vines. Hearing one of the nuns drawing near scolding some students just around the corner $protagonist grew nervous $they would be caught and reprimanded if $they did not sneak away now. Dig through vines for item or sneak away? " Accumulated_triggers="1RebelPoint" Items_you_Can_Collect_Places_to_Stash_Items="Key"/> <Dig Text="If 3 rebel points: Without hesitation $protagonist shoved their hand through the vines and grabbed the object. Then without looking at what the item was put it in $their tunic pocket. Then looked around for a place to hide. Do you try and climb into a nearby compost bin the gardener left, hide behind a column wall and hope for the best, or try and talk your way out of this if the nun comes this way?"/> <talk_way_out Text="Deciding to try and just act natural $protagonist stood looking out the gate while the footsteps approached. She heard a disapproving voice, "What exactly to you think you are doing in this area of the courtyard out of visibility young $person?" $they replied, "Oh, sorry, I was lost in thought, I didn't realize I had wandered out of range. If 1 charisma: "My you are such a flighty child. Hurry and get back to the center of the courtyard before the Headmistress comes back." As $protagonist scurried away hurredly, $they could not help but have a slight smirk that $they kept out of view by looking down passively. bellRings Else: inTrouble" Accumulated_triggers="1 charisma, 1 courage"/> <column_wall Text="As the footsteps approached, $protagonist quickly ducked behind a pillar and tried to stay as still and silent as possible. If 1 courage: $they managed to keep their cool as they heard the danger moving out of range. $they exhaled with releif. Looked to ensure the coase was clear. And snuck back into the courtyard without anyone noticing. else: Unfortunately, fear got the better of $them and their uncontrollable shaking. $they accidentally kicked a nearby piece of rock attracting attention. Around the corner came sister Eunice, it was obvious that $protagonist was up to no good. inTrouble" Accumulated_triggers="1 courage"/> <compost_bin Text="As the footsteps grew closer $they decided on a snap judgement to try and hide in a nearby compost bin, as $they tried to climb in they realized that the bin was half full, trying to duck down inside, the bin became unstable. As sister Eunice came around the corner the compost bin came toppling down with $protagonist leaving $them sprawled on the floor covered in compost. The look on the elderly nuns face said it all...looks like two trips to the Headmistress' office in one day. inTrouble" Accumulated_triggers="1 courage"/> <inTrouble Text="After visiting sister Agatha and hearing about how at this rate $they will be out by the end of the week leaving the institution a much happier and peaceful place, $their second strike was recorded and $they were informed that their free time tomorrow was revoked. Instead, $they were to report to sister Eunice so they could be given additional chores. bellRings" Accumulated_triggers="1 strike, 1 rebel point"/> <AddKeytoInventory Text="Later that evening when all was quiet, $protagonist finally looked around the room to see if any of the other children were awake. $they didn't even want $friendname to know just yet. Reaching into their folded tunic beside $their bed they took the object out quickly. As $their eyes finally adjusted, $they could see it was a key. $protagonist could not beleive $their luck, perhaps this was $their ticket out of here. If Day n: Dayn+1"/> <meetSisterMaria Text=""Cucciolo! I see you have gotten your head out of the clouds," came a voice from behind with a jesting tone. Before $they turned around $they knew it was Sister Maria. While she was alway kind to all the children, $protagonist was the only one that she had referred to by a pet name. This obvious favoritism drew the ire of some of the other children, and even some of the other nuns, however, it made $protagonist feel special and was one of the few things that made $them feel at home in this prison at all. bellRings" Accumulated_triggers="1SMRelationshipPoint"/> <bellRings Text="Suddenly, the melodic cacopheny of the bell started ringing to indicate that free time was over and it was time to leave the small amount of freedom the children were allowed. SpotFriend "/> <SpotFriend Text="When $they ambled to the meeting place for chores lining up at $their usual spot, $they looked around for $friendname. $they were usually next to $them in line due to their respective numbers, of which $protagonist had always wondered how they were assigned. But this time $friendname was conspicuously absent, usually $they were so prompt as to always be one of the first children in line. $protagonist began to feel a hot, sick wave of unshakeable guilt. Why hadn't they just gone with $friendname to the infirmery? If the situation had been reversed, $protagonist knew $they never would have even needed to question whether $they would join. As the headmistress appeared in front of the children at the base of the stairs she blew her whistle that signaled every child had better be at attention. $protagonists mind was still racing, however, with possible explanations of why $friendname wasn't there. Finally, $they saw a pale figure emerge from the sea of children walking like some soulless specter before drifting to the place usually occupied by a much more jovial spirit. Heaviness weighed on the air and all $protagonist wanted to do was turn around and ask what had happened. However, given the circumstances $they thought better of it. chores"/> <chores Text="Their chores tended to rotate so as to ensure there was no favoritism accusations. Children were divided into units and assigned their daily tasks. When it got to their unit, 6 numbers were called that included both $protagonist and $friendname, "You lot will be in charge of mopping the halls this afternoon, next unit..." the headmistress droned on. The hall was very large and continued around in a square. The front"/> <lessons/> <meal Text="storyTime"/> <storyTime Text="After the meal all the children excitedly gathered by the fireplace on the old soot covered hearthrug and waited in silence. Sister Maria had long ago worn down sister Agatha with the idea that the children behaved better with some story time before bed. Usually they were bible stories, but once a week Sister Maria would bring something completely frivolous and let the little minds follow here to far off lands and picture themselves on grand adventures. Today was a day for frivolity if ever there had been one, and so $protagonist was glad that the book clasped in Sister Maria's hand looked decidedly unbiblical. This evening she was continuing to relate the tale of Don Quixote to the children. $protagonist loved the story and had flights of fancy that $the would one day venture to bring justice and travel the world. EndDay1"/> <EndDay1 Text="If picked up key: AddKeytoInventory If picked up Medicine: AddMedicinetoInventory"/> <Day2 Text="A distant Gallo crowed, as it did every day. $protagonist knew that soon a nun would be in to tell the children to rouse and tidy themselves and their beds at once so they would not be late for morning mass. In moments, the heavy door creaked open and sister Maria came in with her sweet sing song tone, "Children, it's time to get up, we don't want to start the day off on the wrong foot now do we?" The other children could be heard groaning and stretching themselves awake. $protagonist got up from $their bedmat without so much as a yawn and got up. $they quickly tidied $their sheet over their straw filled bedmats in a tidy fashion before gathering $their clothes and washing utensils up and scurrying to the bathroom. $their haste payed off, $they only had six others in front of them for the bathroom lineup. "/> <mass/> <freeTimeDay2 Text="If not 2 Strikes: ( IfHasKey: thinkingOfLockedGate else: explore ) else: extraChores"/> <extraChores/> <explore/> <thinkingOfLockedGate Text="tryKeySideGate"/> <tryKeySideGate Text="$protagonist dipped around the corner and then peered around to see where all the monitors were currently. Had anyone been nearby $they would have looked quite suspicious half-crouched in the shadows peeking from the corner. Today $they were in luck, however, and had a chance to snap to the gate, quickly attain the key from $their pocket and with only slight shaking slide it into the lock. $they held $their breath as they turned. The key refused to budge. $they jiggled it, turned both ways, and continued to turn for several more moments occasionally looking around. Nothing. $they sighed and placed the key in their pocket, perhaps it will come into handy someday $they thought. Then $they suddenly had endorphins kick in realizing $they shouldn't be here and quickly but carefully snuck back to the courtyard as if $they never left."/> <hidingInCloset Text="As the footsteps approached, $protagonist looked around and quickly decided to dive into the closet. This was most likely only slighly worse of a hiding spot that crouching behind the desk $they thought. Someone opened the door and walked into the room. $their heartrate started to race, the heat and claustrophobia of the closet feeling ever more present as the instinct to run grew stronger. A drawer opened, "Now lets see," came the voice of Sister Agatha along with the screech of a heavy chair. "...ah yes, this is it," came the voice, this time quieter with a slight mumble. No need to enunciate I suppose when your addressing noone. Then a screech again, footsteps, the door creaked open, then creaked again. $protagonist let out a great sigh hanging their head back as far as it would go. $they suddenly realized they were looking at a stream of light in the dark closet coming from a large vent. "No..." $they blurted to themselves in disbelief. $protagonist looked around for something to stand on, finding nothing but boxes and shoes that did not look sturdy enough to hold $their weight while maintaining their integrity."/> <EndingStart Text="Suddenly, a thought struck $protagonist, "wait...did you say $finalClue, that's it...avarice, ambition, envy, anger, and pride." After a short moment where $loveInterest just looked at $protagonist with confusion, $they explained "Five enemies of peace inhabit with us - avarice, ambition, envy, anger, and pride; if these were to be banished, we should infallibly enjoy perpetual peace. It is a quote from De vita solitaria by Petrarch." As $they was completing this sentence $they had already started parsing across the dusty bookshelf, until on a lower shelf almost ending the row's collection to the left, $they spied the text, slightly sticking out, but unnoticably so if you were not looking. As $they delicately placed $their hand on top of the book and started to push lightly, it was obvious that the book was attached to something behind it. "Are you sure you're ready for this," said $loveInterest. Ready or NotReady?"/> <Ready Text="Pulling the book triggered a lever system. Suddenly the bookshelf started to move inward. Once completely inset in the wall the shelf then began to slide with a dull friction sound. The wall sized bookshelf had left a large hole into a dark abyss. It was obvious this was a large room by the cold air that now flowed freely and a minor echo coming from within. If candle in inventory: lightHiddenRoom else: ventureIntoDark"/> <ventureIntoDark Text="overhearConversation"/> <overhearConversation Text="If 10townRelationship: Do you sneak away and gather people to fight, sneak attack or reveal yourself? else: Do you sneak attack or reveal yourself?"/> <gather_people Text="$protagonist knew they couldn't let them get away with this. The whole time $they lamented $their prison $they hadn't realized that it was the island that was a prison. That the people that had broken through $their self imposed isolation after $friendname's death had been in isolation with $them. $their misery was their misery. $their feeling of not belonging was right and wrong, none of them belonged to this world. They were $their people. Noone knew but her, $they needed to know. Without thinking any more, $their body moved instinctively, queietly, with purpose. If with loveInterest: $loveInterest saw $protagonist moving back to the bookshelf entrance and immedietly knew what $they were doing, following silently in step."/> <reveal_yourself Text="encounterSisterMaria"/> <lightHiddenRoom Text="encounterSisterMaria"/> <encounterSisterMaria Text="Do you join the nuns in their work? Yes or No."/> <join/> <noJoin Text="Do you fight against the researchers? Yes or No."/> <fight Text="If 10 relationship points and 10Rebel points: successful else if 10 relationship points and under 10 Rebel points: successfulButLoverDies else If 15RebelPoints and 10SMRelationshipPoints and 10 Charisma: successfullyNegotiateEndExperiment else if 15RebelPoints and 10 Courage: successfullyFightAlone else: unsuccessful"/> <nofight Text="Escape"/> <successfulButLoverDies/> <successfullyNegotiateEndExperiment/> <successfullyFightAlone/> <leaveLoveInterest/> <successful/> <unsuccessful/> <NotReady Text=""No, I think we should prepare better and come back to investigate later. I will help you sneak back out and find you at the docks to let you know what my plan is." $loveInterest looked slightly disappointed, but replied, "yes, that's probably the smart thing to do...no wonder you were able to find this." Finishing with an aquiescent smile. They continued back and said their goodbyes. $protagonist now had to formulate $their plan."/> <Escape Text="Overhearing the conversation $protagonist realized the nuns, or researchers more accurately, were not causing people harm or pursuing nefarious purposes. The people of this island, $they, were unintended consequences. Someone else had made the mistake of making them, or perhaps $they should be thankful they did and the nuns were simply carrying out the experiment to its logical conclusion. What were $they doing here, avenging a death that wasn't caused by anyone. With that thought of futility, $they began to silently move back toward the bookshelf If loveInterest with you: WithLI"/> <WithLI Text=", seeing a shadow following $them in their periphery knowing it was $loveInterest. When $they reached the secret entrance, $they continued to move, not waiting for $loveInterest, not stopping to remove the eveidence of $their presence. When half way down the mountain path $they heard running, followed by heavy breath. "What's the plan, are we gathering support to try and free everyone?" "No," was the autonomic reply. "What, then what are you doing, where are you going." "I'm leaving, I don't know how much life I have, I need to leave." "Leave?...Leave! What kind of a selfish, monster are you? What about the people...your people." $they said with exasperated dissapointed tinged with anger. "A dying people..." came the reply without looking at $their face. $they did not wan't to see the disapointment and anger that accompanyed $their voice. If 10 relationship points: LoveInterestJoins else: LoveInterestLeaves "/> <LoveInterestJoins/> <LoveInterestLeaves Text=""Fine. I guess you weren't the person I thought you were, perhaps not all of us do have a soul..." The sentence trailed off with their footsteps. $protagonist finally looked up as $they walked away, trying to remember $their face. With a start $they started to run, not knowing what from, $they just needed to break free. $they reached the docks and looked for the rowboat they had in $their head since $they saw it. Jumped in, and started to paddle. When $they lost sight of the island and were surrounded by the salted breeze of the open ocean, the sound of seabirds barely reaching $their ears. No clue where to go, no supplies, no direction. Wasn't this what $they always craved, no direction. The only thing was the anchor of $their concious and the sudden feeling of bitter loss. But $they were free, free to follow $their own desires, wherever that led, whatever the cost. "/> <Escape_Alone/> <_3Strikes Text="Sister Agatha said with a surprising amount of calm, "Well, that's it then, the final straw...only a matter of time I suppose." She left without explaining what the consequence would be. $protagonist was taken to a storage room and locked in. "No, let me out," $they cried suddenly snapping out of $their confusion and realizing $their predicament. What was going to happen? Why didn't $they run when $they had the chance. After a while of crying for mercy, $protagonist was now sitting on the floor awaiting their unknown fate with bated breath. When the door opened there were two strange men present, "Alright missy, let's go." They dragged $them out of the closet. "Where am I going $they said quietly with desperation in $their voice." "Well, being thirteen you are legally an adult, and since you have no property or money and cannot repay the kindness of these Nun's you are going to debtors prison." "What..." $they replied, not fully comprehending what $they were being told. Years later $they looked back on $their old life with awe, to think $they had once regarded the orphanage as a 'prison', it was enough to make the side of $their mouth move into a smirk. $they lived under lock and key and constant supervision, $the most freedom $they were given was when the prisoners were taken out to do various kinds of labor arranged by the city. No matter how hard they worked, or how well behaved they were, they never were given any indication they had worked of their debt, nor that they ever would. If 5 Relationship points: $loveInterest had come and visited for the first few years before $they broke it to $them gently that they had to move on with $their life. If 5 mentorRelationship points: Mr. Afini still came to visit once a year or more, he was a kind soul. The thing that kept $them up at night though was that, $they never found out why the institution was so strange, what had happened to $friendname or the others, $they would live out $their miserable existance without purpose or resolution. "/> </data>

