
The drawers of perception is an attempt to bring the experience of the Urban Exploration (UE) subculture to the main stream without falling into the trap of commoditization or adversely affecting the subculture itself. We followed the ideals track from subcultural instance to the cultural ideal arm in our
Culture, Organization, and the Value of Knowledge model.
We intended to highlight the UE ideals (specifically the thrill of discovery, earning the experience, doing something that you aren't allowed to do, and experiencing something historical) by proposing the drawers of perception. The drawers themselves can be interacted with, some would be locked, some open. Some would have building infrastructure exposed when opened, others might have video feeds of office spaces or other entirely unrelated locals. People would be able to leave things in the drawers, or take souvenirs. The interaction hopefully would largely be dictated by the people using the drawers. The installation would hopefully bring the ideals of UE to the broader public, without the broader public necessarily knowing what UE is, or what it is about.
The project team was:
Greg Polvi,
Rob Innes,
and
Nathan Waddingtonfor IAT331 Interaction and Reception.