Game: Destination
A puzzle/role playing game started by a small group of 5 but later put on hiatus due to conflicting schedules. Before the hiatus I had already created a lot of the game assets, so a friend and I decided to branch off and create a brand new third person adventure game using the existing art. Eventually, it was turned into a school project for IAT 410 - Advanced Game Design. A lot more models, sounds and effects were added into the finished game. Animations and sound design are by Lilian Ho, while I mostly worked on models, textures, programming/kismet and level design.