package graphic; import noise.NoiseGenerator; import processing.core.*; public abstract class Graphic { PApplet p; NoiseGenerator n; float xOff; float yOff; int color; public Graphic(PApplet parent, NoiseGenerator noise, float x, float y, int c){ p = parent; n = noise; xOff = x; yOff = y; color = c; } abstract void drawMe(); }