Our Educational Technology & Learning Design programs focus on the study, research and integration of technological innovations to understand and support learning.  Faculty and students are active in a variety of educational, workplace and informal learning contexts guiding life-long learning.

Master's Programs

Our Master of Education and Master of Arts programs (offered at SFU Surrey) focus on research-based approaches to designing and using instructional technologies and evaluating their impact on learning. Master's graduates work in schools, universities, corporate training, Research & Development labs and informal learning environments.

Doctoral Programs

Our PhD program (offered at SFU Burnaby) is designed for careers in Research & Development and/or teaching at the post-secondary level. Based on an apprenticeship model of learning, students work closely with faculty members on cutting-edge research projects.

Educational Technology and Learning Design Community

Academic Coordinator


Students and Alumni Experience

Educational Technology & Learning Design (MEd, MA)

  • Angela Crocker MEd alumnus, writer, speaker, and instructor focused on digital living.

  • Elyssa Derban MA alumnus and School Principal in Vancouver.

  • Jon Hamlin MEd alumnus and Teacher, Designer, Cisco Academy Instructor, Lifelong learner

  • Ken MacAllister MEd alumnus and CEO of Cogcentric Labs Inc.

  • Marzieh Saghafian MEd alumnus and PhD candidate in Organizational Studies at Schulich School of Business, York...

  • Naveen Jit MEd student and BCIT instructor.

Educational Technology & Learning Design (PhD)

  • Lynda Beveridge PhD alumnus, BCIT Instructional Development Consultant, part-time teacher in a MEd program (School...

  • Natalie Frandsen PhD student and Assistant Teaching Professor at UVic (School of Public Health and Social Policy).

  • Patrick Pennefather PhD alumnus and founding faculty member at the Master of Digital Media Program in Vancouver.

  • Sanja Boskovic PhD alumnus and one of the few women practicing in power and process engineering in her country.

Research Projects

Reframing Canadian Social Sciences and Humanities Doctoral Programs: A Learning Perspective (Amundsen)

The Educational Development Literature: A Characterization of Practice and the Thinking Underpinning Practice (Amundsen)

Simulations and Advanced Gaming Environments (SAGE) for Learning (2003-2012) (Kaufman)

Study of a Biofeedback-Based Gaming Environment (Kaufman)

The Impact of an Online Game on Students’ Knowledge and Attitudes (Kaufman)

The Socio-emotional Effects of a Computer-simulated Animal on Children’s Empathy and Humane Attitudes (Kaufman)

Using a Collaborative Online Multimedia PBL Simulation to Stimulate Critical Thinking (Kaufman, O'Neill)

Transformative Change (Mamchur, Kaufman)

Self-Regulated Learning in an Online Environment for Argumentative Writing (Nesbit)

Argue to Learn: Representing and Supporting Argumentation with Cognitive Tools (Nesbit, Winne)

HistoryConcepts.org (O'Neill)

Compassionate Canada? (O'Neill, Sensoy)

Researching Self-Regulation, Co-Regulation and Socially Shared Regulation of Learning (Winne)

Educational Psychology: Learning and Performance in Educational Settings (Winne)

Tactics, Metacognition and Self-Regulated Learning When Learners Restudy (Winne)

Epistemic Beliefs: Development and Relations to Self-Regulated Learning, Motivation and Achievement (Winne)

gStudy: Software Tools for Research in the Learning Sciences and eLearning (Winne)

Process Feedback, Self-Regulated Learning and the Evolution of Learning Skills (Winne, Nesbit)

Self-Regulated Learning and Learning Technologies (Winne, Nesbit)

Aging Well: Can Digital Games Help? (Kaufman)

The Telementoring Orchestrator (O'Neill)

Individually Tailored Just-In-Time Prompts to Support Learning Online (Winne, Nesbit)

Understanding and Designing “Listening” Interactions in Online Learning Conversations (Wise)

New Online Models for Teacher Professional Development (Wise)