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- Episode 0: Welcome to FCAT After School Series 2!
- Episode 1: Entrepreneurship in UX Design with Eric Lee
- Episode 2: Community and Adaptability in the Performing Arts with Howard Dai
- Episode 3: Mastering the Art of Publishing with Jazmin Welch
- Episode 4: Navigating your Educational Journey with Broadcaster Simi Sara
- Episode 5: Career Transitions of a Software Engineer with Vic Ong
- Episode 6: Becoming Your Own Boss with Kirstin Richter
- Episode 7: Gaining a Global Outlook with Kai Bockmann
- Episode 8: Finding Your Place in Publishing with Heidi Waechtler
- Episode Transcripts
- Season 2, Episode 1: Entrepreneurship in UX Design with Eric Lee
- Season 2, Episode 2: Community and Adaptability in the Performing Arts with Howard Dai
- Season 2, Episode 3: Mastering the Art of Publishing with Jazmin Welch
- Season 2, Episode 4: Navigating your Educational Journey with Broadcaster Simi Sara
- Season 2, Episode 5: Career Transitions of a Software Engineer with Vic Ong
- Season 2, Episode 6: Becoming Your Own Boss with Kirstin Richter
- Season 2, Episode 7: Kai Bockmann
- Season 2, Episode 8: Finding Your Place in Publishing with Heidi Waechtler
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Episode 5: Career Transitions of a Software Engineer with Vic Ong
On this episode of FCAT After School, we’re chatting with Vic Ong, pipeline technical director at Bron studios, about a very non-linear path towards a career in software development.
If you don’t know what a technical director is, don’t worry! We’ll dive into that and the rest of Vic’s globe-spanning journey of making smart mattresses, keeping roller coasters safe, and constructing tools in game engines. If any of that entices you, you’ll want to hear his story.
FCAT After School is a podcast project from SFU’s Faculty of Communication, Art and Technology. Current students sit down with alumni to explore their career journeys since graduation and gathering advice for the next generation.
Find full episode transcripts and more info on FCAT After School at www.sfu.ca/fcat/get-involved/podcast.html
Guest Bio:
Vic has been a full-stack software engineer for the last 5 years, developing various web applications for the entertainment, e-commerce, and fintech industries. Currently, he’s a pipeline technical director at BRON studios, creating tools for cinematic and interactive experiences in animation, film, and VFX. He enjoys collaborating with artists and designers to help materialize their creative visions.
www.linkedin.com/in/vickong/
Host bio:
Marshall is a writer and producer with works in video games, film, advertising, and now, podcasts!Completing his Master’s at the Centre for Digital Media, he focused on narrative design and production work in video game development. He’s passionate about fostering collaborative spaces and nurturing creativity wherever it grows! www.linkedin.com/in/marshallmcc/
Additional Resources and Mentions
Dr. Barry Kudrowitz: design.umn.edu/directory/barry-m-kudrowitz
Centre for Digital Media: thecdm.ca/
Unreal Engine: www.unrealengine.com/en-US
Episode Produced by Marshall McCann and Stacey Copeland
Theme music:
“Illustrated Novel” by Chad Crouch is licensed under CC BY-NC 3.0