Nick Hedley and his team design and develop geovisual interface technologies to simulate, analyze and interactively explore complex geographic phenomena.
His group focuses on the development of virtual and augmented reality environments for geovisual analysis and communication in a wide range of geographic contexts: 3D hazard simulation; 3D kelp- ocean-debris dynamics; tsunami risk perception/communication; AI crowd simulation; 3D urban geovisual analysis; drone space; 3D archaeological analysis; climate change impacts.
Recent technical innovations include exible mixed reality, Citizen Risk; CLIVE; geovisual lensing, situated simulation and geospatial x-ray vision. These have led to new theoretical constructs with which to understand spatial analysis and communication mediated by 3D visual interfaces, virtual environments and mixed reality.
His recent activities include: sent to New Zealand as a member of an NSF-funded expert team to study data use and visualization in post-earthquake Christchurch; testing new tsunami risk assessment methods in Wellington, NZ, Seaside, Oregon and Ucluelet, BC; co-author of a funded major project with Parks Canada/Pacific Rim National Park Reserve to enhance coastal safety; development of the award-winning CLIVE 3D climate change visualization tool; a new funded project to build climate change visualization tools for First Nations communities in BC, combining coastal vulnerability analysis, First Nations knowledge capital and archaeology.