Four SIAT Papers Given Best Paper Honourable Mentions at CHI 2016
Four SIAT papers received best paper honourable mentions at CHI 2016: the top conference in the world for Human-Computer Interaction research. Only 5% of papers receive this highly prestigious award at the conference.
Papers awarded came from each level of study offered in SIAT demonstrating strength in the caliber of research within this school’s undergraduate, graduate and post-doctoral programs.
Undergraduate and Graduate:
"Rising tuition costs, an increasing slate of school offerings, and options for distance learning have promoted many students to pursue the benefits offered by distance learning. Yet online courses may easily lack the in person interactions that many people find valuable for learning."
This paper examined the use of using a human proxy to attend a class on one's behalf where video streaming is used to share the class with a remote student focusing on opportunities and challenges brought forward by human proxies:
- Students preferred human proxies that were strong scholastically.
- Human proxies allowed students that were sick or unable to come to class to experience the classroom setting much like they would in person.
- Students enjoyed the experience, yet proxies faced challenges relating to camera work, autonomy, and embodiment.
This paper presents "a twenty-three month autobiographical design project of converting a Mercedes Sprinter van into a camper van while investigating the complexities and nuances of a case where people engage in a process of making, transforming and adapting a space they live in."
"The van conversion project is a unique example for how people can reconfigure a whole environment, its furniture, and its artifacts; and live in it."
Daisuke Uriu (Keio University Graduate School of Media Design) and William Odom (SIAT SFU) wrote “Designing for Domestic Memorialization and Remembrance: A Field Study of Fenestra in Japan.”
"This work consists of designing, implementing, and deploying 'Fenestra' - a domestic technology embodied in the form of a wirelessly connected round mirror, photo frame, and candle that displays photos of departed loved ones."
The "findings help articulate new strategies to support Japanese techno-spiritual practices in meaningful and values-oriented ways, and, more generally, designing technology to take on a longer-term role in everyday life."
"Gestural interaction has become increasingly popular, as enabling technologies continue to transition from research to retail. The mobility of miniaturized (and invisible) technologies introduces new uses for gesture recognition. This paper investigates single-hand microgestures (SHMGs), detailed gestures in a small interaction space"
"With the increase in hand-tracking and electronic devices in our surroundings, we see this as a starting point for designing gestures suitable to portable ubiquitous computing.."
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