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Geometry for Computer Graphics MATH 130 (3)

An introductory course in the application of geometry and linear algebra principles to computer graphical representation. Vector and matrix algebra, two and three dimensional transformations, homogeneous coordinates, perspective geometry. Prerequisite: Pre-Calculus 12 or Foundations of Mathematics 12 (or equivalent) with a grade of at least B, or MATH 100 with a grade of at least C. Quantitative.

Section Instructor Day/Time Location
D200 Vijaykumar Singh
Tu 2:30 PM – 4:20 PM
Fr 2:30 PM – 3:20 PM
REMOTE LEARNING, Burnaby
REMOTE LEARNING, Burnaby
OP01 TBD