Intramural Outdoor Soccer Rec and Co-ed Rules

Section 1

Intramural Policies and Procedures

Eligibility, protests, forfeits and concedes, conduct, appeal, and attire are covered in detail in the Intramural Policies and Procedures Manual.

Section 2

Authority

With the absence of an official, players must use their discretion to ensure safe and fair play. To avoid unnecessary disputes and conflicts, it is required that play is stopped when any player on the field makes a call. Play can only resume once both teams have agreed on the call. The League Manager has the maximum authority to ensure that the given game runs in an appropriate and “proper” manner. This implies that they may deal with any form of unsportsmanlike conduct in any manner that they may deem necessary. This includes, but is not limited to: ejecting players, forfeiting a team, and forfeiting a contest.

Section 3

Number of Players

Each team may register any number of players unless otherwise deemed by the Recreation Coordinator. A team may play a game with as few as 5 players without defaulting, with a maximum of 6. One player must be designated as goalkeeper. Players cannot be added to the roster after the conclusion of the regular season. Special consideration may be obtained from the Recreation Coordinator. In Coed Leagues: See section 5: coed rules.

Section 4

Transfers and Additions

No player, having played for one team, shall play for any other team during the league’s schedule. Special consideration, however, may be given to players on a forfeited team and players on overcrowded teams. All transfers have to be approved by the League Manager or Recreation Coordinator. Players that have not played during the regular season are not allowed to play during the playoffs.

Section 5

Co-ed Rules

The following guidelines pertain to the players on the field:

  1. A team must have at least 1 player of each gender playing at all times
  2. If a team does not have at least 1 player of each gender on the field, they will forfeit the game
  3. The maximum number of one gender allowed to play at a time is 4
  4. The goalkeeper must belong to the majority gender

Section 6

Game Play

  1. In general, play will be governed by the FIFA Outdoor Soccer Standards, a copy of which is kept in the Intramural Office. Adaptions and changes will be necessary in regard to facilities, equipment, uniforms, etc. The League Managers or Recreation Coordinator will decide on questionable cases.
  2. Games will begin at the assigned time. A 10-minute grace period will be given to each team; after this time, a forfeit will take place. Teams can play with a minimum of 5 players to start a game.
  3. A game will consist of two 20-minute halves, with one 5-minute half-time in between.
  4. A game may be shortened due to time constraints, or cancelled at the discretion of the League Manager.
  5. The match is officially started with a kick-off at center. The kick-off is taken from the center spot. All players must be in their own half of the field of play. No goals can be scored from the kick-off.
  6. The defending team must be 3 meters away from the kick-off. Once the ball is kicked, the ball is in play and the defenders can move forward.
  7. Any violation of the aforementioned rules will result in an indirect free kick for the non-offending team.
  8. A team can freely substitute, from their bench, all their players except the goalkeeper throughout the game. Goalkeeper substitutions may only be made at a stoppage of play when the substituting team has possession. The substituting team should also notify the other team of the substitution.

Section 7

Boundaries

The field area is designated by cones and sidelines.

Section 8

Offsides

There are NO offsides.

Section 9

Fouls

Fouls are given at the discretion of both teams. In the event of a disagreement, team captains will decide on an appropriate call. Although it is the team captain’s responsibility to diffuse the situation, the League Manager has the authority to step in when necessary. Fouls are given for infringement of the above rules as well as for:

  1. Physical Obstruction – deliberately blocking the path of an opponent (i.e. a player cannot keep an opponent from getting to the ball while the ball is going out of bounds without attempting to get the ball). A violation will result in an indirect free kick.
  2. Verbal Obstruction – unnecessary shouting, calling for the ball without a name, etc. A violation will result in an indirect free kick.
  3. Handling the Ball – using a hand or arm to handle ball constitutes an infraction, ball to hand (or arm) does not (when a player makes no movement towards the ball or has no intent to play the ball with their hand or arm). A violation will result in a direct free kick.
  4. Dangerous Play – sliding, high kick, tripping. A violation will result in a direct free kick.
  5. Slides – Absolutely no slides. A violation will result in removal from the current game. Further disciplinary action may be administered at the discretion of the League Manager. Goalkeepers may only slide inside the crease and must make contact with the ball before making contact with any opposing player.
  6. Too Many Men – Too many players on the floor will result in an indirect free kick awarded to the opposing team at the point where the play was stopped.
  7. Body Contact – Deliberate body contact and unnecessary roughness are not permitted and will result in a direct or indirect free kick, depending on severity and intent. Body contact also includes the more severe offenses such as holding, tripping, elbowing, charging or kicking an opponent.

Section 10

Tie-breaking Procedure

In the event of a tie at the end of regulation time, regular season games may end in a tie. During playoffs, however, there will be a 5-minute sudden death overtime or a shoot-out if time permits. A shoot-out consists of 5 players from each team taking shots from the penalty mark. Note: Only the players on the playing area at the end of regulation play (including the goalie) may participate in the shoot-out. Players currently serving penalty time may not participate in the shoot-out and a sub will take their place. The following conditions shall apply:

  1. All of the kicks will be taken 11 meters from the goal. All shooters (except the goalkeeper and the player taking the kick) shall remain at the centerline during the shoot-out. All substitute players (players that were not on the playing area at the end of regulation time) must stay together, away from the shoot-out area and other shooting teammates.
  2. The League Manager will toss a coin. The team who wins the coin toss shall decide which team shoots first.
  3. Both teams shall take 5 shots unless the losing team cannot overcome the deficit in the score.
  4. If the score is still tied after 5 shots, the shoot-out shall continue until both teams have taken an equal number of shots, and one team has scored one goal more than the other has. In co-ed leagues, the teams must alternate gender between male and female shooters.
  5. A different player must take each shot. Only after the first 5 shots will a player be allowed to take a second shot (same with after 10, after 15, etc.).
  6. A goalkeeper who is injured during the shoot-out may be replaced by a substitute.
  7. Standard penalty kick format will be followed (the goalkeeper must be on the goal line until the ball is kicked, etc.).

Section 11

Sportsmanship

Teams and players are expected to exhibit sportsmanlike conduct throughout every contest. Swearing and obscene language or gestures are prohibited. If directed towards a participant, official, or staff, further disciplinary action will be implemented by the Recreation Coordinator. If it is not directed towards a participant, official, or staff, an indirect free kick will be awarded to the opposing team at the point where play was stopped.

Section 12

Infraction System

  1. One minor infraction = 3-minute penalty from the time play resumes. However, a goal by the team during the penalty period will cancel the remaining penalty time.
  2. Two minor infractions = one major infraction.
    Note: If a player accumulates two minor infractions in one semester in the same league, he will be suspended automatically from the next game. If a player accumulates two minor infractions in the same game, the player is immediately ejected from the game and suspended from the next game.
  3. One major infraction = the player will be ejected from the game and receive an automatic suspension from the next game. A longer suspension may result if deemed necessary by the Recreation Coordinator.
  4. If a player is ejected from the game, the team cannot substitute another player for the ejected player. The team will have to play a player down for the remainder of the game.
  5. Multiple major infractions in one semester will result in a longer suspension as deemed necessary by the Recreation Sports Office.
  6. Suspensions must be served in the team’s next actual game. Byes and forfeits by the team in question are not actual games and do not count towards a players’ suspension. Suspensions will carry over into the offender’s next semester of eligibility, including playoffs. Note: Minor infractions will reset once playoffs begins.
  7. A minor or major infraction may be issued to a whole team for rough play, unsportsmanlike conduct, or deliberate delay of game. Further violations will result in major infractions to individual players.
  8. A player may be required to leave the field of play temporarily to “cool down”, for example. A replacement for the benched player may be made.
  9. If a player refuses to give their name to the staff after they have been given an infraction, the game will be forfeited to the opposing team.
  10. If a player gives the staff a false name after they have been given an infraction, the game will be forfeited to the opposing team.
  11. If more than one player from the same team receives a minor infraction, or if a player receives a minor infraction while his team is already serving a minor infraction penalty, the second minor infraction offender will automatically sit in the penalty area. Their 3-minute penalty, however, will only commence after the first one has been completed. The second minor infraction offender can be replaced with a substitution.
  12. A team that received major and/or minor infractions (and/or injuries) in any manner that leaves them 2 players simultaneously short will be considered unable to field a full team and thus, must forfeit the game.
  13. Mercy Rule: A team winning by 15 goals will be declared the winner at any time during the game, with the score at that time being taken as the final score for the game. Teams may continue to play until the time expires if they so choose.