Me

Geoff Nagy

About Me

I'm a PhD Student at Simon Fraser University's Autonomy Lab. My research interests are largely centered around multi-agent robotics, and I also enjoy studying computer graphics and real-time systems. Previously, I was a robotics team leader at Archiact. I'm Chair of the IEEE RAS Student Activities Committee and a student member of the IEEE RAS Administrative Committee.

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Publications

  1. Computational and Structural Advantages of Pairwise Flocking
    Computational and Structural Advantages of Pairwise Flocking.
    Geoff Nagy, Alex Thornton, Hangjian Ling, Guillam McIvor, Nicholas Ouellette, Richard Vaughan.
    Proceedings of the 2nd IEEE International Symposium on Multi-Robot and Multi-Agent Systems, New Brunswick, USA, 2019.
    PDF | BibTeX
  2. Simultaneous Measurements of Three-Dimensional Trajectories and Wingbeat Frequencies of Birds in the Field
    Simultaneous Measurements of Three-Dimensional Trajectories and Wingbeat Frequencies of Birds in the Field.
    Hangjian Ling, Guillam E. Mclvor, Geoff Nagy, Sepehr MohaimenianPour, Richard Vaughan, Alex Thornton, Nicholas T. Ouellette.
    Journal of the Royal Society Interface, 2018.
    BibTeX
  3. Self-Organization of a Robot Swarm into Concentric Shapes
    Self-Organization of a Robot Swarm into Concentric Shapes.
    Geoff Nagy, Richard Vaughan.
    Proceedings of the 14th Conference on Computer and Robot Vision, Edmonton, Canada, 2017.
    PDF | BibTeX
  4. Flying Face Engagement: Aligning a UAV to Directly Face a Moving Uninstrumented User
    Flying Face Engagement: Aligning a UAV to Directly Face a Moving Uninstrumented User.
    Geoff Nagy, Richard Vaughan.
    Abstract in: Proceedings of the IEEE International Conference on Intelligent Robots and Systems, Vancouver, Canada, 2017.
    PDF | BibTeX
  5. Active Team Management Strategies for Multi-Robot Teams in Dangerous Environments
    Active Team Management Strategies for Multi-Robot Teams in Dangerous Environments.
    Geoff Nagy, John Anderson.
    Proceedings of the 30th Canadian Conference on Artificial Intelligence, Edmonton, Canada, 2017.
    [won CAIAC Best Student Paper Award]
    PDF | BibTeX
  6. Active Recruitment Mechanisms for Heterogeneous Robot Teams in Dangerous Environments
    Active Recruitment Mechanisms for Heterogeneous Robot Teams in Dangerous Environments.
    Geoff Nagy, John Anderson.
    Proceedings of the 29th Canadian Conference on Artificial Intelligence, Victoria, Canada, 2016.
    PDF | BibTeX
  7. Are Tangibles Really Better?: Keyboard and Joystick Outperform TUIs for Remote Robotic Locomotion Control
    Are Tangibles Really Better?: Keyboard and Joystick Outperform TUIs for Remote Robotic Locomotion Control.
    Geoff Nagy, James E. Young, John Anderson.
    Proceedings of the 10th ACM/IEEE International Conference on Human-Robot Interaction Extended Abstracts, Portland, USA, 2015.
    PDF | BibTeX
  8. An Event-Driven Operating System for Servomotor Control
    An Event-Driven Operating System for Servomotor Control.
    Geoff Nagy, Jacky Baltes, Andrew Winton, John Anderson.
    RoboCup 2014: Robot World Cup XVIII, Joao Pessoa, Brazil, 2014.
    PDF | BibTeX

Previously

Archiact Logo
Prototype Engineer at Archiact, from 2015 to 2016.
Led a team of engineers to develop software and hardware projects that merged robotics and virtual reality.
University of Manitoba Logo
Sessional Instructor at the University of Manitoba, from 2013 to 2015.
Taught 7 undergraduate computer science classes ranging in size from 30 to 80 students.
Canadian Forces Logo
Developer/Programmer for the Canadian Department of National Defence (17 Wing Winnipeg), from 2011 to 2013.
Developed interactive training content to prepare Canadian Air Force officers for the next stages of their careers.

Personal Development

My interests include game development, robotics, and DIY electronics in general. I also train in Shorinji Kan Jiu Jitsu.

Here are some projects of mine:

Hypergate Logo
Hypergate
A first-person 3D space combat game for Windows and Linux; available on Steam.
Asteroids Millennium Logo
Asteroids Millennium
A fun remake of a classic for Windows and Linux; available on Steam.
SIGIL Logo
SIGIL
Sound, Input, and Graphics Integration Library: a cross-platform, open-source C media library.
Tabletop Robotics Logo
Tabletop Robotics
A collection of some of my earlier (and now quite aged!) robotics projects.
OpenGL Picture
Some public GitLab projects
Mainly small graphical projects built with OpenGL for demo purposes.

Page last updated September 18, 2019.

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