Methodology                                                          PROJECT INDEX
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        Once I had obtained all of my data (as described under Data Collection) I was then able to organize and plan the methodological steps that I would undertake for my first analysis - finding the most suitable areas on Vancouver Island for the proposed hunting and fishing site.

Analysis 1:

1.  Land use Constraints
                   Reclassification and reassignment of the land use data overlays was done in terms of suitability, with additional information pertaining to each land use classification  gathered at the source Vancouver Island CORE Land use site.  Unfortunately, some of the data classifications were still vague, making suitability determinations harder to make.  Subsequently, many decisions were intuitively made.
        Starting with the raster layers CORE_LU and LANDUSE, multiple resource crown and private lands and mature and immature forests were all classified as suitable.  Agricultural, aquacultural, urban settlement, recreational areas, protected or regionally significant, barren or logged lands, alpine areas, wetlands and estuaries were all deemed unsuitable where lodge sites and hunting and fishing lands cannot be located for obvious reasons.  Barren and logged lands are aesthetically unpleasing and lack the forest dwelling game species needed for the sport, and alpine areas are too rugged for hunting, containing slopes that are too steep. Large game animals such as deer and elk prefer lower lying wooded and grass areas than higher mountainous regions.   0 is to be used for all values unsuitable and 1 for all values potentially suitable for development.  These values are to be consistent for most of the data reclassifications throughout this project (unless otherwise stated) in order to enable Boolean analysis'.   As the vector layer PCON, contained overlapping and supplementing protected area data to that found in the CORE_LU, this layer had to be rasterized so that it could be combined with the layer CORE_LU to create the final constraint image CORELURECON. LANDUSE became LANDCON after reclassification of suitable and unsuitable areas.
2.  Fish and Game Resource Constraints
               The next set of constraint criteria was to find all of the suitable freshwater fishing sites (i.e.. rivers and lakes) and game and hunting ranges.  The lodge site cannot be without fishing and game resources and has to be on designated hunting grounds.  Consequently, five vector layers - FISHLAK, FISHCORVI, and FISHRIV for the fish constraints and HUNTING, DEERELK, and ENDANGER - had to be rasterized and reclassified into two new constraint layers FISHBUFFCON and GAMECON. 3. Distance from Highways and Transmission Lines
          A 3 km buffer was placed around highways and a 1.5 km buffer placed around hydrolines where unsuitable site areas (0) are within the buffer  zones.  The reasons for these buffer zones was explained in the Conceptual Outline.
 

Analysis 2:

    After finding the most suitable locations for the potential lodge given the above criteria, I wanted to narrow down the sites using slope and area factors.  I decided that suitable areas would have average slopes of 4-8 degrees.  The suitable grounds would not be too steep nor too flat, allowing for some level of hiking difficulty to add to the wilderness and hunting experience.  As well, slope ranges were assessed so that suitable areas would have a range between 3-20 degrees to guarantee that no areas are completely flat or contain slopes greater than 20 degrees in order to maximize the amount of huntable and hiking land.

    Once these factors were analyzed and incorporated as additional criteria in determining potential sites, only 2 suitable areas remained, with both being at least  4km2 in size.  As the minimum size needed was to be at least 4km2 , both areas fit as suitable, although the San Juan River site would probably be the best pick given its greater area.


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