Books
Required:
Katie Salen and Eric Zimmerman. 2005. The Game Design Reader: A Rules of Play
Anthology. MIT Press.
Recommended:
Andrew Rollings and Ernest Adams. On Game Design, New Riders Games, 2003.
Kevin Oxland. Gameplay and design, Addison Wesley, 2004.
Tracey Fullerton. 2004. Game Design Workshop: Designing, Prototyping, and Playtesting.
CMP Books.