
| SCENE |
Dripping Water & Raven Water Resonated 0:00 - 2:09 - 3:30 |
Water & Chimes Sustained Chimes 3:30 - 4:20 - 5:25 |
Raven & Wings Rain, Gong & Darkness 5:25 - 6:56 - 8:40 |
Morning Dawns 8:40 - 10:35 |
| PRODUCTION SCORE |
prod1,
prod2 |
prod3,
prod4 |
prod5,
prod6 |
prod7 |
| STEREO REDUCTION |
part 1 part 2 |
part 3 part 4 |
part 5 part 6 |
part 7 |
| SPECTROGRAM |
part
1, part 2 |
part 3, part 4 | part 5, part 6 | part 7 |
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Raven5 |
Raven5*self |
Raven5*self*self |
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Raven5EQ |
Raven5*selfMov1 Raven5*selfMov2 Raven5*selfMov4 |
RavenEQ5*selfMov1*selfMov1 RavenEQ5*selfMov1*selfMov2 |
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Raven2 |
Raven2*self Raven2*selfEQ-1oct Raven2*selfEQ-2oct Raven2*selfEQ-3oct |
Raven/Raven2*self*self Raven/Raven2*self*self-1oct Raven/Raven2*self*self-2oct |
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Raven1 Raven1-1oct Stretch Raven1-2oct Stretch Raven1-3oct Stretch |
Raven1*selfNB Raven1*selfNB-1oct Stretch Raven1*selfNB-2oct Stretch |
Raven1*self*selfNB Raven1*self*selfNB-1oct Stretch Raven1*self*selfNB-2oct Stretch |
Raven1*self*self*selfNB Raven1*self*self*selfNB-1oct Stretch Raven1*self*self*selfNB-2oct Stretch |
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Wings |
Wings*selfNB Wings*selfNB-1oct Wings*selfNB-2oct Wings*selfNB-1oct Stretch Wings*selfNB-2oct Stretch |
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Chimes1 (not heard alone) |
Chimes1*selfEQ Chimes1*selfEQ-1oct Chimes1*selfEQ-2oct |
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Chimes2 (not heard alone) |
Chimes2*self Chimes2*self-1oct Chimes2*self-2oct |
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Gong1 (not heard alone) |
Gong1*self |
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Gong2 (not heard alone) |
Gong2*self |
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Soft Gong (not heard alone) |
Soft Gong*self Mov10 |
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Dripping Water & Rain Convolved as
Hybrid or Resonated
(note the hybrid convolution uses
a moving window of 100 ms on the left ch. and 50
ms on the right, identified as MovSt)
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Water1 |
Water1 ResonA Water1 ResonA+1oct Water1 ResonB Water1 ResonB+1oct |
Water1*Chimes1MovSt Water1*Chimes1-1octMovSt Water1*Chimes2MovSt Water1*Chimes2-1octMovSt |
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Water4 |
Water4 ResonA Water4 ResonA+1oct Water4 ResonB Water4 ResonB+1oct |
Water4*Chimes1MovSt Water4*Chimes1-1octMovSt Water4*Chimes2MovSt Water4*Chimes2-1octMovSt |
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Rain1 |
Rain1 ResonC Rain1 ResonD |
Rain1*Gong1Mov1BSt Rain1*Gong2Mov1NBSt |
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Rain3 |
Rain3 ResonC Rain3 ResonD |
Rain3*Gong1Mov1BSt Rain3*Gong2Mov1NBSt |
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Spatialization:
The raven files (flying overhead and the wing sounds) are spatialized with the TiMax2 Soundhub digital matrix mixer with trajectories of Echo based spatial images simulating symmetric reflections of 171 ms on either side of the source (which broaden the stereo image to 6 output channels for a stereo pair), using presets such as:
Echo 1
Echo 5
Echo 8
Note: the delays (indicated with small arrows) are set constant at the maximum on each channel to avoid any interpolation of time delays during a trajectory (which would otherwise result in an audible modulation of the signal). In fact, the delays turned out to be unnecessary as their constant value did not produce an echo. For each channel in these diagrams, the pairs of faders control amplitude (left) and time delay (right).