TiMax2 Soundhub
Outboard Inc, UK



Spatialization created by Harmonic Functions’ TiMax2 matrix mixer, designed by Tim Bartoo, and marketed by Outboard Inc. mainly for live show control, but also for studio production such as Barry Truax's works Fire Spirits, Aeolian Voices, From The Unseen World, Earth and Steel, The Garden of Sonic Delights, The Bells of Salzburg, and Infinity Room.

Spatialization

All of the material in these works is spatialized with the TiMax2 SoundHub, developed by Harmonic Functions. Our version uses it as a 16 to 8 matrix mixer where at every cross-point in the mixer, an "image" describes how the signal is routed to the 8 output channels in terms of level (dB) and time delay (ms). These images are placed on the timeline of the audio and hence potentially correlated with it. Multiple images on an audio track result in a trajectory in which both the levels and time delays are interpolated. In the 16 x 8 version, up to 16 simultaneous trajectories can be realized.

Examples of Timeline scores:

Aeolian Voices: Cue 1, Cue 2, Cue 3, Cue 4, Cue 5, Cue 6, Cue 7, Cue 8

From the Unseen World: Cue 1, Cue 2, Cue 3, Cue 4, Cue 5

In these works, the images are often members of a family such as those called DelRamp (delay ramp) where one output channel is strongest (0 dB), and the neighbouring output channels drop off sequentially by about 0.9 -1.4 dB and each adds a 10 ms delay. Two subsets of the family are where levels fall off clockwise (e.g. DelRamp1) or counter-clockwise (e.g. DelRamp1R). The aural effect of the use of these delay ramps is that the signal is smeared over all of the other speakers, a little like the trail behind a jet. The visual and numerical representations of some sample images are shown in the table below (with the relevant numerical values marked in red, the amplitude levels shown as faders, the delays shown with an up arrow fader, and the output channels listed on the bottom row).


DelRamp1
DelRamp5
DelRamp8



DelRamp1R
DelRamp5R DelRamp8R




A circular Trajectory is created by placing 8 such images in a row, such that the sequence of images might go clockwise around the ring of speakers in the sequence DelRamp1, DelRamp2, .... DelRamp8 where the leading channel "pushes against" the strong next channel, or counter-clockwise, as in the sequence DelRamp1, DelRamp8, ... DelRamp2 where the "trailing" channels act like a jet trail.

Likewise,
the sequence DelRamp8R, DelRamp7R, ... DelRamp1 may go counter-clockwise with a jet trail, or clockwise as in
DelRamp1R, DelRamp2R, .... DelRamp8R. In the case of stereo tracks, the right hand channel is usually placed one speaker to the right (e.g. when the left channel goes to DelRamp1, the right goes to DelRamp2, etc.). Note that the speed of the trajectory depends on the spacing of the sequence within the audio file. At certain key moments, the trajectory may speed up and slow down.

Other spatial patterns are also used in these pieces such as DelV1, Echo1 and Comb1, as shown below. In the DelV patterns, there is a 20 ms delay between neighbouring channels, simulating what would happen with approx. a 20 ft (or 6.5 m) distance between channels placed at 45 degree intervals, similar to reflected sound.


DelV1
DelV5 DelV8



Echo1 Echo5 Echo8



Comb1 Comb5 Comb8




The comb filter is achieved by combining tracks 1&2 (Comb1) with the specified time delays in ms.


PanSpace Demo Video