VR Game: Card Commander (2016)

Game Trailer Video

Overview

Card Commander brings is about destroying your opponent with a strategy-based card game in an immersive experience through virtual reality environments. Card Commanders is a two player turn based VR card game that focus on combo-based combat in an immersive battlefield. It features special cards and a health point system for each player. The player can decide whether to attack or to regain health and watch his opponent fight for his life.

Role

  • Unity Programmer
  • VR technical developer
  • Game Designer
  • Unity Animator

Skills

  • Visual Studio programming (C# Script Programming)
  • Unity 3D developing Skills
  • Ideation and design skills
  • Team cooperation and communication skills

Essence Statement

Unleash the power of your cards and embark on an immersive Virtual Reality quest to destroy your friends. Armed with combos and hit strikes to create massive attacks. Experience your battle through the space only limited by your imagination.

Key features

  • Epic Battles: watch your opponent fall apart and in the meantime enjoy the amazing view.
  • Mind Blowing combos. Plan your strategy to maximize your attack.
  • Take the game to another Universe. Submerge in a fully immersive VR experience, take your battle to the next galaxy.

Rules

  • Draw new cards from the deck
  • Select and discard cards
  • Choose suit when playing the Crazy 8 card
  • Choose whether to attack or heal when playing the Crazy 8 card
  • Play pairs or triples of cards of the same number
  • Play a jack to skip opponents turn
  • Play a "2" card to force the other player to draw two cards from the deck

Oculus VR Development

UI design image
Made Oculus VR work inside the Unity 3D

Unity Visual Effects

visual effects image
I created particle system and prefabs of visual effects and called them in programming. I used programming to call these effects when the case should play or stop the particle effects.

VR Prototype Showcase

scripts attached image 2
We had servial VR playtests with a group of forty people for our latest prototype.