Sunday, October 28, 2007

Week 8/9: Weekly Assessment

Dates for Meetings:
Good news! The project due date has been extended to week 15, so we all can rearrange our schedules a little bit. The team met during the lab (Oct 23) to discuss the project and its new due dates.

The project has now been shifted from using the GameMaker engine to the XNA engine. Though this is a harder engine to program for, we feel the extra time will help us; GameMaker was altogether too restricting for what we want to accomplish.

Accomplished this Week:
I have accomplished the following for this week:
• Finished up about 90% of the art. I took a bit of a breather with the art, now that the due date has been extended. I mostly created front view shots of all the characters. I showed these to my teammates, and they seem to approve, yay.
• Continued working on the "throw" animation stills. I came up with a variety and have been picking and choosing what I like/don't like.
• Started on lineart for the backgrounds (Psychic's).

Tasks for Next Week:
As it has been for the last two weeks, my main task will be, surprise surprise, more art. Lineart for the characters' throws and the Psychic room are what will be worked on. I have the curtains drawn up and some wall decorations created in the Psychic room. The rooms will be broken down into a foreground and background, with the background being untouchable and the foreground a giant version of tables and such.

(will post a "to-scale" image later tomorrow for clarification)

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