3d Animation

IAT 343

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treatment
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final animation

_This is an attempt at realism for a space that will be located in the underground cave in my team’s final project. The tunnel needs to convey fear and darkness and the unknown. In this case I tried to show a post apocalyptic and lonely scene although we aren’t sure how much reference to humanity we will actually want in our short.

_All of the textures were made in photoshop using maya’s PSD networking system. I was easily able to adjust the psds and re-render fairly quickly with only minor confusion

_The most important part of the scene was the lighting and trying to convey a mood. I could have added crazy windows and reflection to make it seem more “real” but not only does that increase the render time but it wouldn’t fit in with the scene. (If I had had more time broken glass and a few pieces of vegetation would have been nice).  My team’s project will be all about mood and emotion in the backgrounds so I tried to get a head start on that. I think the lighting turned out quite well. The fog cast by the moon was important but the light source was visible so I edited that out in the final image.

Lanz Singbeil

ID: 301077128
lws2@sfu.ca