Spring 2018 - IAT 334 D100

Interface Design (3)

Class Number: 4729

Delivery Method: In Person

Overview

  • Course Times + Location:

    Tu 2:30 PM – 4:20 PM
    SP 291, Surrey

  • Prerequisites:

    Completion of 48 units, including IAT 235.

Description

CALENDAR DESCRIPTION:

Provides an introduction to the art and design of human-computer interfaces, design methods, prototyping and evaluation of user interfaces. Examines issues of interactivity and its relation to human contexts and technological systems. The role of aesthetic, symbolic, affective and cultural factors will be assessed in concert with scientific and technological issues. The class is primarily focused on visual interfaces on computer monitors and hand-held devices, but culminates with considerations of increasingly physical interactions in ubiquitous environments.

COURSE DETAILS:

Interaction with the information system and other humans via computers is directly shaped by the user interface.  Thus, the successful user experience with an information system depends on this crucial component.  This course provides students with an introduction to the design of human-computer interfaces, covers design methods, prototyping and evaluation of user interfaces.  With a strong design focus, issues of interactivity and its relation to human contexts and technological systems will be examined.  The role of aesthetic, symbolic, affective and cultural factors will be assessed in concert with scientific and technological issues.  The class is primarily focused on visual interfaces on computer monitors and hand held devices.  The course starts with hands-on assignments on fundamental interface-design principles.  It culminates with a final project that is implemented on the level of a fully working prototype.

COURSE-LEVEL EDUCATIONAL GOALS:

Course Objectives:

In this course students will:

- become familiar with theories and motivations of visual interaction design

- become highly familiar with the software architecture of graphical user interfaces (GUI)

- understand the role of graphic design in GUI-architecture, including hierarchy, organization of text and image, layout, color, fonts and bitmaps

- understand and address the diversity of users with respect to physical, cognitive and perceptual abilities, differing personalities, identity and cultural differences

- identify and decompose the tasks required of an application

- understand and apply a design process through phases of iteration and variation

- apply prototyping methods for new applications

- learn and apply skills to design, layout and implement a graphical user interface

- perform usability evaluation and redesign

Learning Outcomes:

After completion of this course, students will be able to:

- list and identify rules for interface design

- analyze requirements for an interface

- identify design opportunities within a given scenario and ideate design concepts based on these opportunities

- list examples of different design methods (e.g. sketching, user-centered design methods, scenarios, storyboarding, prototyping) and select and apply these appropriately in a given context and design space

- organize and conduct a design process within an interdisciplinary team

- have a working level of programming fluency, in order to independently produce a working prototype that satisfies given design requirements

- critique and evaluate interface design projects

Grading

  • Projects & Assignments 70%
  • Participation 5%
  • Quizzes & Mid-term 25%

NOTES:

Grading Scale
This course uses the SIAT standard grading scale for final letter grades, the cutoffs for which are:
A+ - 95%
A - 90%
A- - 85%
B+ - 80%
B - 75%
B- - 70%
C+ - 65%
C - 60%
C- - 55%
D - 50%
F < 50%

Materials

INSTRUCTOR NOTES:

Delivery Method: Lecture (LEC), Studio Lab (STL) and Open Lab (OPL)

REQUIRED READING:

Readings will be available digitally through the course platform.

RECOMMENDED READING:

"Designing Interfaces:  Patterns for Effective Interaction Design" (2011) by Jenifer Tidwell; 2nd Edition; O'Reilly Media
ISBN: 9781449379704

Registrar Notes:

SFU’s Academic Integrity web site http://students.sfu.ca/academicintegrity.html is filled with information on what is meant by academic dishonesty, where you can find resources to help with your studies and the consequences of cheating.  Check out the site for more information and videos that help explain the issues in plain English.

Each student is responsible for his or her conduct as it affects the University community.  Academic dishonesty, in whatever form, is ultimately destructive of the values of the University. Furthermore, it is unfair and discouraging to the majority of students who pursue their studies honestly. Scholarly integrity is required of all members of the University. http://www.sfu.ca/policies/gazette/student/s10-01.html

ACADEMIC INTEGRITY: YOUR WORK, YOUR SUCCESS