Fall 2019 - CMPT 361 D100
Introduction to Computer Graphics (3)
Class Number: 8989
Delivery Method: In Person
Course Times + Location:
Tu 1:30 PM – 2:20 PM
BLU 9660, Burnaby
Th 12:30 PM – 2:20 PM
SSCK 9500, Burnaby
Exam Times + Location:
Dec 6, 2019
3:30 PM – 6:30 PM
SWH 10081, Burnaby
Prerequisites:CMPT 225 and MATH 232 or 240.
This course provides an introduction to the fundamentals of computer graphics. Topics include graphics display and interaction hardware, basic algorithms for 2D primitives, anti-aliasing, 2D and 3D geometrical transformations, 3D projections/viewing, Polygonal and hierarchical models, hidden-surface removal, basic rendering techniques (color, shading, raytracing, radiosity), and interaction techniques.
Computer graphics provides the tools to model 2D, 3D, or higher dimensional data and processes, to generate photo-realistic (or at least believable) or artistic rendering of the models, to interact with them through graphical user interfaces, and to create visualizations and animations for communication, education and entertainment. This course offers an introduction to the modeling and rendering aspects of computer graphics. The mathematical concepts and techniques behind the development of various computer graphics algorithms will be covered. You will also learn to implement some of these algorithms through programming assignments.
- Basic raster graphics algorithms for drawing 2D primitives
- 2D and 3D geometrical transformations, 3D projections/viewing
- Hidden-surface removal and visibility (ray tracing, radiosity, z-buffers)
- Basic rendering (color, lighting and shading, texture mapping)
- Curves and surfaces; polygonal meshes and subdivision
- Antialiasing; sampling and reconstruction
To be announced the first week of classes
Students must attain an overall passing grade on the weighted average of exams in the course in order to obtain a clear pass (C- or better).
- Computer graphics with OpenGL- 4th Edition
- Donald Hearn, M. Pauline Baker, Warren R. Carithers
- Prentice Hall
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