Wolfgang Stuerzlinger

Professor

Wolfgang Stuerzlinger

Professor

Teaching & research interests

  • 3D user interfaces, virtual reality, augmented reality
  • Human-computer interaction, user interfaces
  • Visual analytics, immersive analytics

Wolfgang's research

Building on his deep expertise in virtual reality and human-computer interaction, Dr. Stuerzlinger is a leading researcher in spatial and three-dimensional user interfaces. He was a postdoctoral researcher at the University of Chapel Hill in North Carolina and professor at York University in Toronto. Since 2014, he is a full professor at the School of Interactive Arts + Technology at Simon Fraser University in Vancouver, Canada. His work aims to find innovative solutions for real-world problems. Current research projects include better 3D interaction techniques for Virtual and Augmented Reality (VR/AR) systems, new human-in-the-loop systems for big data analysis, the characterization of the effects of technology limitations on human performance, investigations of human behaviors with occasionally failing technologies, user interfaces for versions, scenarios and alternatives, and new VR/AR hardware and software.

For more information about my research, please review my labpage.

The Virtual and Augmented Reality, Visual Analytics, Interaction, Systems & Experiments Lab (VVISE) Research Group

The research in the VVISE group spans the fields of Human-Computer Interaction, Virtual and Augmented Reality, Visual and Immersive Analytics, large displays, 3D User Interfaces, and both software and hardware systems.

If you are interested in finding out more about joining the VVISE lab, I recommend heading to our prospective students page, and perhaps contacting the head of the lab.

Selected recent publications

  • Y. Jiang, W. Stuerzlinger, M. Zwicker, C. Lutteroth, ORCSolver: An Efficient Solver for Adaptive GUI Layout with OR-Constraints, ACM CHI 2020.
  • F. Putze, T. Ihrig, T. Schultz, W. Stuerzlinger, Platform for Studying Self-Repairing Auto-Corrections in Mobile Text Entry based on Brain Activity, Gaze, and Context, ACM CHI 2020.
  • A. U. Batmaz, A. Mutasim, M. Malekmakan, E. Sadr, W. Stuerzlinger, Touch the Wall: Comparison of Virtual and Augmented Reality with Conventional 2D Screen Eye-Hand Coordination Training Systems, IEEE VR 2020.
  • D.-M. Pham, W. Stuerzlinger, HawKEY: Efficient and Versatile Text Entry for Virtual Reality, ACM VRST 2019.
  • M. D. Barrera Machuca, W. Stuerzlinger, The Effect of Stereo Display Deficiencies on Virtual Hand Pointing, ACM CHI 2019.

Please visit my labpage for a complete list of publications.

Education

Current & upcoming courses

Future courses may be subject to change.