Nov 8 - Tom Kuo & Philippe Pasquier: Immersive Interactions, & Computational Creativity and Generative Art

Watch Now:


This week we have two presenters, in aligned talks:

Immersive Interactions with Tom Kuo


In this talk Tom will cycle through several of his past projects, share his discoveries and strategies on creating meaningful immersive interactions. He will further exemplify his findings in balancing being both an artist and designer, some methodologies on how he operates his boutique agency based out of Toronto, talk about his passion and why.

Computational Creativity and Generative Art with Philippe Pasquier


Computational creativity is a new and expanding field that brings together scientists and artists to design generative systems that are tackling creative tasks at human competitive levels. We will introduce and motivate these new developments of artificial Intelligence and machine learning towards computer-assisted creativity. We will illustrate our discourse with examples of systems designed and developed at the Metacreation Laboratory that compose music, produce 3D character animation or video mashup.


Tom Kuo is an award winning audio visual designer, producer, technical director and installation artist. Tom is a versatile professional with extensive experience in creating and implementing multimedia installations for custom-designed applications. In his artistic and commercial practices, he specializes in conceptualizing and creating projects for producers who seek  meaningful and engaging experiences for their audiences/users. Tom is well-recognized for his capacity to deliver imaginative and exciting results that effectively communicate a unique  core message for each project. His client portfolio is diverse, ranging from theatre companies  to award winning agencies. Currently, Tom remains an active advisor and designer for various acclaimed creative and design companies. He also maintains a lively artistic practice, creating integrated digital-media performances and art installations.



Philippe Pasquier works on creative processes and generative systems. He is both a scientist specialized in artificial intelligence, a multidisciplinary artist, an educator, and a community builder. His contributions range from theoretical research in multi-agent systems, computational creativity and machine learning to applied artistic research and practice in digital art, computer music, and generative art. Philippe is an associate professor in the School for Interactive Arts and Technology and an adjunct professor in Cognitive Science at Simon Fraser University. 

Philippe's artistic work has been shown in prominent venues on all five continents, including at the Centre Pompidou (France), IRCAM (France), GMEA (France), Les Bains Numériques (France), Musée d’art Contemporain de Montréal (Canada), Mutek Festival (Canada), Biennale of Sydney (Australia), Earzoom Festival (Slovenia), ISEA2012 (Turkey), ISEA2014 (Dubai), ISEA2016 (Honk Kong), ZKM (Germany), Vooruit (Belgium), Plus One Gallery (New York, USA), Rio Olympics cultural program (Brazil), ISEA2017 (Columbia), Ars Electronica (Austria).

Philippe is the chair and investigator of the International Workshop on Musical Metacreation (MUME), the MUME concerts series, the International ACM Conference on Movement and Computation (MOCO), and he was director of the Vancouver edition of the International Symposium on Electronic Arts (ISEA2015). He has co-authored over 120 peer-reviewed academic contributions. His online class on Generative Art and Computational Creativity for SFU in partnership with Kadenze is the most popular of its kind.

Philippe's projects have gained support and recognition from more than 20 scientific or cultural institutions including the Canadian Council for the Arts (CCA), the Natural Sciences and Engineering Research Council of Canada (NSERC), the Social Sciences and Humanities Research Council of Canada (SSHRC) the French Ministère de la Culture et de la Communication, the Australian Research Council and the Australian Council for the Arts.

More about Philippe:

More about the Metacreation Lab: